I will kill myself if they put a timer on battles. Literally, worst idea ever.
cuorebrave
[quote who="Hunam_" reply="13" id="3654910"] ^ you weakling. Prepare for cleansing. [e digicons]}:)[/e] [/quote] My mind is strong, but my body is weak :( It's true. I'm a sucker. If they revealed every plot detail, I couldn't just sit back and let you have all the fun, Hunam! Also, post to the Ten Commandments, Hunam. I know you can add at least three. This is serious.
[quote who="HenriHakl" reply="11" id="3654885"] We enjoy being here. Perhaps in terms of feedback on the story; you can spoil "Act 1" for us (assuming 5 acts) and we can help polish that early experience to a shiny shine. Then the insights gained from that can inform the remainder of the story. [/quote] It's really a catch-22. If Stardock releases spoilers for the whole story and all alien races, with nothing for me to uncover myself... I'
I bought into Endless Space 2 early access, and this reminds me of the battles. LITERALLY you start across the solar system each battle, and they slowly drift toward each other and it is SOOOOOOOOOOOOOOOOOOOO SLOW. You just sit there forever until they get close enough to fire. They had to include a "Skip" button for being so ridiculous lol.
Uhh... just don't make it that big. This is down-n-dirty dog-fighting. Not a tactical simulation.
^Never. Never ever. Of course you would always want dynamic, smooth zoom. That's crazy talk. Seriously.
I'll bite! I'd love to share some art! PM me. (my profile pic is a drawing of my son I did, as a space marine!)
Go add to the Ten Commandments thread, then!
Thou shalt not make this a 1st or 3rd person over-the-shoulder space shooter Thou shalt include Local Multiplayer for sitting on the couch, playing with our friends. (you're welcome, IBN)
This post is about the absolute-most-important things Stardock needs to include in the reboot, or needs to NOT include, in order for this reboot to be true to its heritage. Posts should start with "Thou shalt..." or "Thou shalt not..." and we don't have to stop at 10. First two are below...
^ OMFG. This is hilarious!!! I'll tell him to watch out ;)
14a, on the other hand, I can't read at all! Your #13 is fun, though!
....... but will YOU be creating fonts from scratch for all aliens?
^ But therein lies disaster. By ALL means, do better than Star Control's creators. PLEASE. In almost every way. Better graphics, better story, better controls, better 'splosions, better mysteries, better customization, better balance, better everything - EXCEPT the things that made the core game fun. Don't make a conversation wheel that says a one word hint about your response, a la Dragon Age/Mass Effect. Don't make generic pewpewpew laser weapons for every s
[quote who="Volusianus" reply="20" id="3654634"] Quoting cuorebrave, reply 18 ^ But why are we stuck in this whole, "Let's do what everyone else does these days" loop? Star Control was a certain, very special thing, for many, many people. If we give it a freeform camera, that can even follow you over your shoulder, and
^ But why are we stuck in this whole, "Let's do what everyone else does these days" loop? Star Control was a certain, very special thing, for many, many people. If we give it a freeform camera, that can even follow you over your shoulder, and not include enemies on screen... doesn't it cease to be Star Control and instead become... any number of space games? Freelancer? Rebel Galaxy? Star Citizen? No Man's Sky? Galaxy on Fire? Decide what made Star Control special, and kee
[quote who="IBNobody" reply="2" id="3654600"] I want an alien to speak like this. [/quote] IBNobody - this is incredibly interesting, and one of the best ideas you've contributed so far. It's shocking how easily I read that paragraph, and I get the chills just thinking about Stardock incoporating
#1 Fleet building: Make a deck vs. Dynamic response We have both but only one way is going to survive to release. One path lets you set up the order in which your reinforcements arrive in battle when a ship is lost. The other path lets you pick the next ship after seeing what your enemy has on the board. Uhh... is there a cross between the two? I don't want to choose my ships and have them be locked in a specific order... but I also don't want to choose w
[quote who="LORD-ORION" reply="21" id="3654566"] When you explore the 3rd Androsynth ruin... wow. There's alot of not so serious dialogs... and then that hits you... Reading that combined with parts of the Arilou and Orz dialog is some pretty *heavy* stuff. (tee hee) [/quote] This is actually my second favorite memory - I've spent countless hours wondering... OHMYGOD what ACTUALLY happened to the Androsynth?? Something discovered them, just because t
I will BE your sponsor, Cozila. I've been off the Star Control sauce for about 25 years now... expecting a relapse soon ;)
[quote who="Island Dog" reply="7" id="3654511"] Please stay on topic. [/quote] Ahhh! You got me ;)
Sacrificing my Karma point from IBNobody, in order to stay on topic.
[quote who="IBNobody" reply="3" id="3654498"] Quoting cuorebrave, reply 2 Although, I really want Stardock to be careful - because if you've been reading comments on all the sites reporting on Star Control Origins after the floodgates opened today, there's MANY people who have been turned off by Stardock's expa
+karma or I don't agree :P hahahha
I'll need to think on this. Seems pretty game-changing.