Hunam_

Hunam_

Joined Member # 3946661
29 Posts 962 Replies 9,228 Reputation

[quote who="gmanIL" reply="14" id="3665808"] OK, First of all I'm a software developer myself so here's my take. 1. I agree about the "Orange UI", I would let the players decide the color from several colors, just display a 16 colors selection or something. 2. regarding the cartoon look, I'll just echo what already have been said. I think the characters can be like a cartoon but the rest should be more "serious design", some things more like the Galactic

17 Replies 25,027 Views

[quote who="Kavik_Kang" reply="11" id="3665788"] and whoever that is needs to turn the brightness down so the background is black . [/quote] Bingo! There's no need for orange filler in those UI elements.

17 Replies 25,027 Views

I really dislike the huge-ass-in-yo-face marker GFX on that Tywom ship. That GFX isn't needed at all. Make the scene more natural looking or if you wanna keep the marker - make it smaller, more subtle - unobtrusive.

83 Replies 129,598 Views

Make Ship Noses Great Again. [quote who="Astarii" reply="3" id="3665749"] Perhaps we are responsible for resurrecting one of these dead races though finding there DND, and causing a big problem in our multiverse... one that the predecessors saw ages ago and where enemies with. They stopped them before some type of galactic apocalypses happened. But, now we are the cause of re-introducing them into our galaxy and causing a big mess. [/quote]

9 Replies 27,664 Views

[quote who="IBNobody" reply="38" id="3665617"] Quoting Hunam_, reply 37 Getting Modding Tools to pleb masses is the second best decision Stardock ever made after acquisition of SC trademark. I commend you on that!! [e digicons]:thumbsup:[/e] How do you pronounce Xraki? I'm going wit

83 Replies 129,598 Views

Getting Modding Tools to pleb masses is the second best decision Stardock ever made after acquisition of SC trademark. I commend you on that!! [e digicons]:thumbsup:[/e] How do you pronounce Xraki? I'm going with Eh-ks-ruh-key meanwhile.

83 Replies 129,598 Views

[quote who="IBNobody" reply="28" id="3665591"] I don't have much to comment on this cycle, and I don't want to make assumptions about the viewing perspective of the second SuperMelee image... So I'll focus on two things.... Why did you guys get rid of the Spathi and UrQuan ships behind the Tywom? And why did you guys change the Tywom from being members of the Glorious PC Master Race to being part of the Filthy Console Peasant caste? Cons

83 Replies 129,598 Views

[quote who="IBNobody" reply="21" id="3665553"] So what level do you feel you wrote that update for, Brad? It felt fairly managerial to me, which is what I asked for. Thumbs up. But what feedback do you want from us this month? [/quote] They don't want/need any feedback until Alpha rolls out. Everything is literally WIP and subject to change at this point. Look, they showed us the ships and now redesigning 2 o

44 Replies 120,086 Views

[quote who="Kavik_Kang" reply="18" id="3665482"] "Fake News" is for people who don't know that we already have a word, "propaganda", for that. Don't say "fake news", it makes you sound like you've never even heard of "propaganda" before... [/quote] There's no propaganda in US, only alternative facts. (According to Galaxy News Network Tywom were banned from Earth, Mars and Moon for 3 months due to security reasons

26 Replies 61,847 Views

[quote who="Frogboy" reply="4" id="3665424"] So we're not going to go into talks about how to align data structures to better align with the CPU cache pipeline? [/quote] This is English forum. Please, keep your Programanese to your home. Ok? Thanx. [e digicons];P[/e] The discussion about what would SCO run better on is interesting, but irrelevant. Stardock should focus game optimization on the median PC power which they already know (not the

44 Replies 120,086 Views

[quote who="Volusianus" reply="49" id="3665403"] IBNobody is fucking with y'all, pardon my french. The keys haven't been released yet. Shame on you, Nobody. [/quote] What? You missed the steam key email?

57 Replies 113,054 Views