Hunam_

Hunam_

Joined Member # 3946661
29 Posts 962 Replies 9,228 Reputation

^ Are you concerned about realism in this game or something else? If yes, why won't you start asking how are we able to talk to Tywom right after we build our first spaceship? How did completion of our first spaceship coincide with Mars annihilation and Tywom Triton crash? And how did they even survive that insane Tom & Jerry style crash? I don't think realism is something you should be concerned with in SCO.

30 Replies 40,022 Views

Watched the discord vid. I see now that the only thing that gets butchered is manual control and hyperspace enviro gets hybridized with the galaxy map. If there are no immediate plans on hyperspace manual control mini-games then I guess we don't entirely need it at this point?.... I really liked what I heard about aiming to have hyperspace map feeling alive with patrolling ships and w/e (hope for more stuff to be in). That should be definitely expanded on. The SC2 HS level of zoo

22 Replies 60,592 Views

Civ 6 & E:WOM map is the perfect way to make hyperspace exploration as a game mechanic viable. You can start with a futuristic looking star map where you only have Sol vicinity revealed/updated and you have to physically travel to new stars. What if Alpha Centauri is no more just like Mars? Wouldn't it be cool to surprise yourself by flying over to it finding it in ruins and space dust?.. Map gets auto-updated. Distress signal is received from an unrevealed area on your

22 Replies 60,592 Views

1. It's where I met most of my aliens. 2. It's where ALL the exploration "candy" (star systems) was. 3. It's where the danger loomed for the first half of the game. Should I let that dark vortex to catch up to me or not... 4. It felt like legit space travel. 5. It can be greatly improved on with hyperspace "terrain" and random contextual events (don't have to be upon release). Galactic Hyperspace Radio?! 6. Have a hyperspace engine upgrade whe

22 Replies 60,592 Views

The idea of Captain's Log/Diary was thrown around (instead of a quest log). Some WIP screenshots show Captain's Log button, so it's at least considered by SD. I proposed Log entries to be filled in automatically by dialog triggers, but you could still go in it and highlight important info like locations, names etc. yourself. AI will keep it neat and organized and you can play with it if you want without using a pen and paper.

49 Replies 51,022 Views

"So there will be around 1,000 different planet maps instead of "infinite" but it also vastly decreases the chance of getting worlds that are just, well, broken due to being procedural generated." So, you're saying I will travel through the same canyon on different planets and will know exactly when to turn?.. "The internal test prior to shipping is: Can a moderately technical person create the Enterprise and have i

49 Replies 51,022 Views

I like Discourse, 'cause you can drag and drop pictures, files etc. into your replies that are updated live and everything is organized as a regular forum. It's more of a Forum/Chat hybrid that's as intuitive as it gets and faster than anything I've ever tried. https://try.discourse.org

45 Replies 67,178 Views