In my case I'm totally fine with planetary exploration being as it is right now (ref.: teaser trailer) IF there's MORE to do on the planets. Puzzle games, mini games, mini bosses, racing etc. I'm expecting 66% of the planets to be "duds". And by "duds" I mean nothing to do like Mars, Uranus, Venus in SC2 (picking up resources doesn't count).
Hunam_
[quote who="cyberphage" reply="127" id="3662972"] Another aspect that was in both Star Control 1 and Star Control 3 to some degree was the ability to have a base on a planet. This may make it more appealing to have to return to a planet to harvest minerals from a Mine you installed on a planet, or a research station, Fuel depot or some such. It would not have to be as detailed as the colony creation of Star Control 3, but just something else that makes it feel like Humanity,
^ you're mixing me with somebody else. I don't give a phuk about those.
[quote who="Darkstar076" reply="2" id="3662885"] Special Weapon: Magna Cannon Any target hit by this weapon gains an Mag field that will attract any nearby asteroids or will cause the ship have an increased pull towards the planet. (Multiple hits will increase the effect.) [/quote] Wow, this one is pretty cool.
^ You will definitely have a chance if you start posting on the forum, 'cause they "promised" to prioritize active users. If you just joined, I suggest you to download all the .zips from the Founder's Vault and make your own thread with your opinions about zip's content, so we could trash or praise it ;) j/k.
[quote who="IBNobody" reply="114" id="3662850"] Quoting Hunam_, reply 112 So, Famished ones have vampire missiles... Good find. Who had the defensive shield? That wasn't an ability of any of the ships listed. [/quote] The c0ckpit is Trandal's. May
^ Larger quantities can be spawned to eliminate the "grind" and the need for constant resource gathering. There should be a magic number where resource gathering isn't 50% of your play time. Does anyone remember this? You can "upgrade" your Magellan bridge with any alien one. Dope! [img]https://s27.postimg.org/dieqzgxeb/shipz.png[/img] So, Famished ones have vampire missiles...
^ While they are asking for some feedback, I don't really think they're asking for it out of need, but rather to keep us occupied until anything alpha rolls out. That's what it feels like for the most part. And the initial Founder's program was a Pre-pre-order essentially with a couple of bells and whistles. If they did it today, they would be in exact same position game development stage wise minus the money. Not that it's
^ I hated it in F4. Still playing on survival though... OCD is a beatch. :D [quote who="The_Think_Tank" reply="108" id="3662826"] The way that I was trying to spin resource regeneration...[/quote] It's been revealed that the SCO campaign length is comparable to SC2. Which is 35 minutes (8+ months of game time) on the speed run. It would be easier to just tweak resource spawn quantities than implement the whole regen mechanic.
^ Andrew, please, understand, I, personally, just wanna see the process itself. The evolution of your design team ideas, their implementation and its progress or regress. I swear on the grave of my neighbor's cat to not give feedback on such information. Or better, if you took 5 minutes of your time once in 2 weeks and just make a thread here with couple of WIP pics (it can be anything, just not 320x240 bmp) and not read it to not waste your time, 'cause we sure as hex will be mulling
^ Nobody is bashing nobody. We're discussing the information we're provided and offer our suggestions. Stop whiteknighting and taking offense everywhere.
[quote who="IBNobody" reply="80" id="3662664"] I did some rereading of the update... The story, the characters, the exploration, Super Melee are all more important than planet exploration. But Planet exploration is the most expensive feature and the feature that we hope people will agree helps demonstrate that we didn’t just take Star Control 2 and reskin
^ Nah, he's just pulling our leg.
[quote who="Darkstar076" reply="69" id="3662642"] In SC2 you also had the Melnorme who would help you out if you ran out of fuel. [/quote] I never liked this mechanic. I like self-reliance in life and games. I play my Fallout 4 on survival without any retarded companions.
Properly logged in... I know that would never happen with this forum... /s XD I wonder how many Founders simply don't know about Vault existence...
[quote who="maanvis26" reply="47" id="3658376"] 3) Mass effect 2. Incredble story. First game that made me cry [e digicons];)[/e] . [/quote] Have you seen Tali suicide scene from ME3? Best drama moment in the series.
Lacists! [e digicons]:borg:[/e]
^ Lipsynced 3D aliens is a major boondoggle in my eyes too. And they still want to make 3D backgrounds!!! WHY??!!! I also would like to reiterate the planet variety issue. Why not just start with "realistic" planets taking Sol System as an example. We should have on game release: 1. Volcanic (Mercury) can be all shades of Red + Black/Gray 2. Acidic (Venus) all shades of Yellow + Swamp Green 3. Barren (Earth's Moon) 50 shades of Gray</
[quote who="ShadeDark" reply="60" id="3662599"] Quoting IBNobody, reply 53 Quoting ShadeDark, reply 52 Well... i'm r
^ You really need to check out Jean-Michel Jarre. It's the best space music out there since I was born.
I'm really glad modders are getting tools to build custom planets. Maybe even star systems? Memory & performance issues. NEVER LESS VARIETY. Always lower fidelity over less variety. Less variety means more repeating stuff. It's noticeable, it pulls you out of immersion. I don't even care if it takes the game 5 minutes to load. I just don't want loading screens in-game. Ship design is looking good. How many rings do we get to play with? Adjacency
^ I really don't understand your problem with "filler". It's not like you're forced to interact with it.
Yeah, Stardock defo dropped the ball on alien names. It's only 12 out of 13 are 2-syllable names..... Probably procedurally generated too. XD
Thanks for showing us how the sausage is made. I really wanted to see that sausage. I generally love sausages. [e digicons]:sun:[/e]
^ This might come as a surprise for you, but December is not just 25th and 31st...