[quote who="R0binicus" reply="17" id="3664178"] Ok this is strange. The portrait applied to the the new post after I changed the portrait but the one before I changed it? Ok interesting. [/quote] Clear your browser's cache for this site to update your avatar. This forum works on hamsters. Founders Forum is here: https://forums.starcontrol.
Hunam_
He also said that it's easy for him to miss things. Maybe we should stop posting here and just PM him? [e digicons]x_x[/e]
^ NMSitis.
^ Good luck with that.
[img]http://s2.quickmeme.com/img/44/44787092e5be2cfe51522c268af139e3ab86786451ca3f537b1f41567056230f.jpg[/img]
[quote who="kaivanov" reply="68" id="3664276"] Hi, Konstantin here, 38. I still remember playing SC2 on my new 386DX at 40MHz back in the early 90s in turbo mode and all the sleepless nights. Still play the HD version at least once a year. Excited for the new, alternate SC universe. [/quote] Russki?
I want MAGA decal on my Magellan, 'cause MAG ell A n.
^ Naughty. [e digicons]:blush:[/e]
^ Here you go. [img]https://stardock.cachefly.net/forums_stardock_com-assets/awards/147.png[/img]
NAME: PC XT 286 MANUFACTURER: IBM TYPE: Professional Computer ORIGIN: U.S.A. KEYBOARD: Professional keyboard with function keys, numeric keypad and editing keys CPU: Intel 80286 SPEED: 6 MHz RAM: 640 KB VRAM: Unknown ROM: 64 KB TEXT MODES: 80 x 24 / 40 x 24 GRAPHIC MODES: CGA modes : 320 x 200 / 640 x 200 COLORS: 16 BUILT IN MEDIA: One 5.25'' disk-drive & 20 MB hard disk OS: MS DOS POWER SUPPLY: Built-in PS
^ Customizable lander would indeed be kewl. Opens possibilities for more landing mini-games. Slower descent, faster strafing, bigger guide squares...... ....... ....
Clear your cookies, wait and pray. (the pray part was a joke)
[quote who="Kavik_Kang" reply="17" id="3663531"] I'll wind up writing another one of those 8-page posts about what a complete moron JJ is when it comes to sci-fi. [/quote] That would not necessarily be bad, 'cause there's phuck all to do 'till 31st anyway. ;)
^ At least somebody is happy... How long for though.......
^ placeholder.
Oh yeah, welcome to Mushroom World (inside joke, can find its meaning if you read some threads here).
Alternate universe. Haven't you read the memo? [e digicons]:typo:[/e] [e digicons];P[/e]
Why is everyone focused on puzzles? I mentioned puzzles, 'cause I like change of pace in all games. I can't constantly be chasing and shoot shit. I thought it was apparent to everyone that the puzzles themselves need to be contextualized to not affect immersion negatively. I also mentioned racing games and mini-bosses. What mini-bosses can we possibly fight? Bigger versions of critters? Base siege? Planetary soccer? Maze running?
So, everyone agrees, Performance over High Fidelity? No loading screens, seamless transitions and Low Res Textures? This is "Yea" from me.
[quote who="Jordan Zielin" reply="37" id="3663184"] chicken and egg.. there isn't much to post about without the key [e digicons]:)[/e] [/quote] There's "couple" of pics in the Founder's Vault...
[quote who="Kavik_Kang" reply="147" id="3663171"] Difficult puzzles will drive away... just about everyone who doesn't like puzzles. You probably want to keep any "puzzles" either very easy or optional. I don't mind puzzles when I want to do puzzles, but I never came close to finishing Half-Life because I wouldn't be playing a first person shooter if I wanted to solve puzzles. [/quote] Have you seen NMS puzzles? Something like this
^ funny thing, I need to learn Python for work. Rhinoceros 3D uses it and I already can code in Rhino Script and Visual Basic. Rhino even has Python Editor built in with all the methods documented. I just need to force myself start using it for my new work related scripts and rewrite existing ones in Python. [img]https://s23.postimg.org/hmr5enw6j/Untitled.png[/img]
[quote who="IBNobody" reply="134" id="3663124"] Quoting Hunam_, reply 133 In my case I'm totally fine with planetary exploration being as it is right now (ref.: teaser trailer) IF there's MORE to do on the planets. Puzzle games, mini games, mini bosses, racing etc. I'm expecting 66% of the planets to be "duds".
I personally wouldn't even wanna touch any tools if I have to read "C++ for Dummies" to even understand what's going on on the screen. But, before this happens the game should be 80+ rated and fairly known. Like NMS. XD
I agree pretty much with everything except #5. I could never be assed to talk to my companions in any game I played. ME, Fallout etc. I had to do it in ME2 just 'cause it triggers loyalty missions. It was not fun running around ship after every mission... I find it boring to stand there and click texts that in 78. 1415 % of the time will reveal nothing and give me no new information.