Hunam_

Hunam_

Joined Member # 3946661
29 Posts 962 Replies 9,228 Reputation

^ Totally on board with you. @Frogboy The main reason I don't like rectangles, 'cause by association they are the same bars only tiny. The round dot associates with a person's Head and that's what gives dots "personality". Rectangle associates with HP bar = no personality. The Crew Bar is not just an UI element. It's your crew HEAD COUNT. As long as it's moddable I could care less. Better yet if there's an option in the setting [] or <st

20 Replies 9,933 Views

[quote who="cuorebrave" reply="7" id="3691055"] Quoting Hunam_, reply 6 Do NOT like Dragon - Skryve idea. Whaaaat? Why not? It's the ONLY quadruped in the game, aside from the tank-dudes. Quoting Hunam_, <div class="nu

20 Replies 9,933 Views

Ship Editor is looking great! Lip sync is starting to look great! Not sure about lander mega-jumps during planet explorations. Looks off. Do NOT like Dragon - Skryve idea. DO NOT LIKE AFRICAN ACCENT on Skryve. Give Skryve third leg and they'll be perfect!! Phamysht - please, let's just replace it with Famished and get rid of that cringy millennial kewl spelling... *vomit* Totally disagree with cuore on unrelated to the story sidequests. Give me more sidequests,

20 Replies 9,933 Views

This is where I think quantity beats quality. I'd rather SCO have more aliens and 2D dialog screen than significantly fewer aliens in all their pixar looking wanna-be glory. One can argue the 3D tech for future expansions and such, but I wanna play original now and not feel like I'm in the galaxy the size of 10 star systems. Although I have to agree with cuore that ALIEN aliens are preferable, 'cause ALIEN aliens are rad. <span style="color: #000080; font-s

35 Replies 31,592 Views

[quote who="bleybourne" reply="34" id="3688273"] Quoting Hunam_, reply 31 Nobody here signed up for SC1. There's about 10 founders who played SC1 and 5 of them don't even remember what it's about. Now you're just pulling complete nonsense out of your ass. How about you just stop

50 Replies 148,590 Views

^ Wow, I really wanted to post exactly the same points, but decided against in the last minute, 'cause I couldn't see my computer screen through all that salt pouring outta my eyes. I'll just mention that if I wanted to play SC2 4x, I'd buy GalCiv3 and install this mod: https://forums.galciv3.com/470323 which still seems to be in Beta?... Now, when's that fabled modding community gonna be done with it?... It's been&n

50 Replies 148,590 Views

The green square landing (GSL) currently seems to feel very unnatural. There's no visual or audio cues on to what's going on or what you're supposed to do. I'll blame WIP. ;)

9 Replies 23,175 Views

[quote who="bleybourne" reply="9" id="3687407"] I dunno dude, I guess I just have more faith in Stardock putting out a good product than you do. Why are you even a founder if you're just going to shit on the product before you even see it? [/quote] I can ask you the same question, are you here to stroke dev's ego? Like that's gonna help accomplish anything?.. I'm not shitting on anything, just keeping the expectations in check for you. Read

38 Replies 111,384 Views

[quote who="bleybourne" reply="6" id="3687393"] Quoting Hunam_, reply 3 Fine. Stardock couldn't pull off proper PG. But, please, at least don't trash talk the ones that COULD. NMS might not have perfect 8 quintillion planets, but 8 quint. is not 5000. And NMS has at least 5000 breathtaking PG landscapes in i

38 Replies 111,384 Views

Fine. Stardock couldn't pull off proper PG. But, please, at least don't trash talk the ones that COULD. NMS might not have perfect 8 quintillion planets, but 8 quint. is not 5000. And NMS has at least 5000 breathtaking PG landscapes in its universe. Can we help build those planets for SCO, so it's not 100 stars with 500 planets to explore in 2018?

38 Replies 111,384 Views