Frogboy

Frogboy

Joined Last seen Member # 1
675 Posts 2,339 Replies 103,643 Reputation

You might have to manufacture your population. ‘The filthy, filthy biologicals reproduce on their own. Disgusting. But Synthetics are built (as is proper and civilized). Check the project options on the left of the screen.

2 Replies 4,797 Views

[quote who="aturriff" reply="15" id="3849129"] Solved. The Trillian IM application hooked something GalCiv 4 really hated. Shutting down the application resolved the issue. I will see if I can find what setting / feature specifically breaks things, if I can. [/quote] That’s pretty impressive you were able to troubleshoot that. I can’t imagine how the two would conflict.

17 Replies 11,184 Views

[quote who="BookSiberia" reply="4" id="3849128"] I fiddled with things a bit, and i finally got the tab button to appear- apparently, you MUST have a ship queued up in the shipyard (how do I get the shipyard to idle?) and you can't skip any tasks that are brought up. [/quote] This is correct. This is something fairly common in turn based 4X games now to prevent new players from accidentally forgetting to do an important task.

5 Replies 10,111 Views

[quote who="BookSiberia" reply="2" id="3849111"] Military starbases will automatically attack enemies that enter its area of control Quetion - will just the starbase itself attack, or will a fleet posted at the military starbase (if any) also participate in the attack? Or will that fleet only defend the starbse from direct attack? [/quote] Only the starbase will. Being able to f

41 Replies 203,324 Views

My pleasure. I looked into it more and I think more balancing still needs to be done there. When players get placed fairly closed together you can end up with some unsatisfying results.

6 Replies 4,571 Views