Frogboy

Frogboy

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Brad’s E3 2001 Report © 2001 Brad Wardell ([email protected]) Introduction and Plugging This is the 4th E3 report I’ve done. At the end of this report are links to the past 3 E3 reports. I work for a company that makes games – Stardock (Stardock Entertainment being the part

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As you know, in GalCiv IV core worlds are the backbone of your civilization. But not all planets are created equal. This is communicated in two ways: First, by the raw planetary inputs (minerals, tech, food, wealth, culture) and Second, by the types of tiles that the planet has on it. Unfortunately, in GalCiv IV, the two don't reflect on each other. They're disconnected. What I mean is that you could have a planet with a high tech raw resource input a

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