Andreas Finn

Andreas Finn

Joined Member # 650944
0 Posts 0 Replies 27 Reputation

Alright, no worries. Maybe there's not enough common things to talk about - we are simply such a diverse crowd?! More unity and background is required. Bring on the old myths and stories. Some kind of rally and call to arms would sure be nice though. We seem to have a large and competent member base so building on from that could eventually produce a much higher ranking :d ~SDC~

1,311 Replies 31,121 Views

Still with us, lo and behold. Where's the action though?! Is it really true our logo can not be improved? The Jedi seem to have succeeded with it, how couldnt we? Is animation possible? Little more shine and glimmer wouldnt hurt ;)

1,311 Replies 31,121 Views

And how's the EURO FORCE doing now? Where's the action?! Is it really true our logo can not be improved? The Jedi seem to have succeeded with it, how couldnt we? Is animation possible? Little more shine and glimmer in those stars wouldnt hurt ;) [Message Edited]

1,311 Replies 31,121 Views

And how's the EURO FORCE doing now? Where's the action?! Is it really true our logo can not be improved? The Jedi seem to have succeeded with it, how couldnt we? Is animation possible? Little more shine and glimmer wouldnt hurt ;)

1,311 Replies 31,121 Views

Well this is cool....but also tougher than any single game decision! Too many options out there!!! :sniff!: :sniff!: Whats most likely to happen now is that I'll keep swapping names to no end for a while now.....very sorry for that...at least you been warned. Cant make mind up on the real question either, not just yet. The Fellowship members have been absolutely tremendous contributors and helpers all over the place here. Simply for that reason alone one should always seriously con

31 Replies 505 Views

Hmmm, sounds like I simply need to play some more and wish for the best. Just being unlucky I guess, or simply missing the action as I havent had too many ships out in my recent culture games anyway. Finish game before Battleships are out - that is quite an achievement:CONGRAT: Would be great to know the quickest games out there for each level and galaxy size. [Message Edited]

31 Replies 505 Views

Yes I'm definitely interested many thanks. My current alignment hasnt been too active recently so the thought has come to mind I have to confess. Joining ranks with a Higher Purpose and Motivation would be way cool indeed :d ( By the way - renaming player erases all the current scores right? Or is there some other trick to it? My current handle is kind of low profile and far from anything decent in the aspiring Fellowship league...but if renaming means losing all your scores so far t

214 Replies 16,295 Views

Sounds terrific to me. This game is a little rough in places, but has huge potential too no question about it. Can we truly make it happen? Add Metaverse subscription option to generate the funding required? One critical factor would need to be top service level requirement so we can all trust it and get any problems quickly and reliably resolved. ~SDC~

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Just 6 Maso players out there?! That is too lame to be true >:( Very curious how can you see that fact also... We need more Maso players for sure. It can be done, and what a buzz it gives to beat the AI at the highest setting. Well, at least for the vain myself. A Maso guide is in order perhaps. GREAT INFO by the way....many thanks again Ray ~SDC~

9 Replies 347 Views

Starting a new thread on how to make Metaverse better. I was thinking it would be good to add some simple features that would make Metaverse more meaningful and encouraging for all new players. Things like: - Best Rookie - Top Ten First Submissions - Top Ten Players this month (or week) - Add some special credits and honours on the Player detail page. "This player was ranked XXX highest in [type of game] last month". It would basically try to scan and find the best relative

27 Replies 440 Views

I believe it already has. To my great surprise and delight, spotted the shrinkwrap in PC Superstore, Joensuu F inland, early July already. Now, surely, that is about as remote as you can get, as far as Galciv sightings go anyway, right?! [Message Edited]

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Real time is definitely the way to do it. Chess is HUGE on the net these days...and after all its fundamentally very similar turn based setup too. Each turn would need to be completed in X minutes. The participants should be given the option to decide how long that is when starting the game. If somebody missed their turn, they would simply time out and the turn would be made anyway. No big deal really, its only a game after all. If not happy with your position, just

27 Replies 1,747 Views

Very interesting ideas :) If it becomes too easy to exploit this, maybe just having a list of things you could chose from, or voted on, would be cool. Would make it easier too because the AI side would not need much tinkering or reprogramming for this to happen. Hey, this could even be two levels always. First, we all vote what topic we are voting on this year, then comes the actual vote. How about that? More frequent UP meets would help also.

529 Replies 24,802 Views

Clicking the Fist icon under relations, I can see all the AI is in war with Space Sharks and Pirates. Who are these guys?? Havent seen any of them in my games yet (:( We once got the prison ourbreak but unfortunately those guys did not show up either. Do these attractions really exist in the current version?! Or does it need to be some much later year first before they appear? By the way, would be great if these minor wars were also somehow indicated in the Treat

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Yes that makes lots of sense actually. Maybe staying away from some of the more expensive projects (fusion power etc) on lesser planets would have helped too.

214 Replies 16,295 Views

Any comments how the OVERALL economics play out by the way? Reason I am asking is that we had a very different outcome in the last two tiny games (Rare and Abundant). Exactly the same starting abilities but they played out very differently money wise. In the rare we were flooded with cash, breaking +5000bc easy, and finding it difficult to spend enough (100% all the time). In the abundant, it was almost complete opposite, just hanging in there barely, -500bc balance and affordi

214 Replies 16,295 Views

Nightmare level would be lovely wouldnt it. For starters, no Save button. It would only autosave every so months (eg every 6 turns). All the easy to fix cheese would be eliminated. The AI would be strong and MENACING. The Ultimate GalCiv Challenge as we all know and love it would be back again :HOT: :HOT: :HOT: [Message Edited]

214 Replies 16,295 Views

Plenty of reload cheese out there for takers. Maybe well covered elsewhere already. Here's one less well known perhaps. When you catch any diplo increase (tech but trade good in particular), save and load to have that added during the same turn. Same true for Star Dem and many other improvements (but not ship speed). Note that DTTG is also easiest to catch fresh: same turn the announcement of AI or Minor having reached it pops up. Looks like they get it added next turn also (?). <b

19 Replies 500 Views

Reporting back from the Tiny Abundant 60% culture experience. Was not any easier I tell you. This went down much quicker but there was more planets to manage so it turned out to be about the same play effort than Rare. We took about all the cheese we could find but still the AI put up a remarkable resistance. With abundant and little luck on their side too, the AI can move really fast, and with us wasting time colonizing, the AI got quite a jump start on Techs. We were playing catching up on tha

214 Replies 16,295 Views