SavageMind1

SavageMind1

Joined Member # 5873718
4 Posts 171 Replies 9,880 Reputation

View it as you will. Having the game laid out in a wiki diminishes the work the developer did by handing out the answers to the game and removing the point of the game. Why play the game if your going to get screenies and walthroughs for it? That completely takes the fun our of the game. I'm no stranger to Acoustic Couplers and low baud modems. I SYSOP'd a BBS in the late 80's myself. I understand what your getting at. It's not just about "objectionable gaming play-s

32 Replies 53,514 Views

I think the script for the game should randomize locations of key items. I hate the idea of someone jumping on a wiki and finishing the game in a hour. Make the game truly more difficult. Each decision along the quest line changes the location of the item. Whether the item is moved because the protectors have discovered your after it or you changed a diplomatic situation and a system no longer is in the sphere of influence of that species and needs to be relocated. Some items will be static I

32 Replies 53,514 Views

[quote quoting="post"] Not like "START" But according to the dates, this year we will receive many things to do with the game project, and new information, but i really put this here to say, May you have an wonderful 2016! and i hope this project becomes more and more awesome than you anticipated! [e digicons]:cylon:[/e] - Shade A.I [/quote] I like Stardock and never had a any complaints about any of their products. I feel t

6 Replies 15,095 Views

Well I think the differences between the Genre of Fallout Series and Star Control Series is what will make the difference. I liked in SC2 you could avoid combat for the most part unless its scripted in. The FO series is very difficult to avoid combat especially if you can't fast travel to a destination. This makes fedex missions almost not worth it at times. SC series has regenerating power and ammunition vs FO which does not and you are forced to plan more carefully before goin i

32 Replies 53,514 Views

[quote who="sendingsignal" reply="22" id="3611846"] Ok, don't tell me too much cause I just got it and I'm looking forward to trying it out [e digicons];)[/e] I'm allergic to spoilers. [/quote] I won't. I will say it was still a fun game. I'm very critical of my Space Genre games. I will say that I LOVED Ring Runner: Flight of the Sages. There are two books that go with it that are superb!

106 Replies 233,862 Views

I Finished the plotline in Rebel Galaxy and I'm not sure how I feel about it. The encounters random or not seemed over scripted. Don't get me wrong I did enjoy playing it but it seemed like waaaaay too much running back and forth between systems doing favors. I know SC series had a lot of that, but RG travel time between destinations was just a pain in the butt.

106 Replies 233,862 Views

That would be on e hell of a system. I wonder if you could actually have a habitable zone with a binary system. I would think it would be a great area for mining and the base of some primordial soup.

5 Replies 17,194 Views