RikazeMA

RikazeMA

Joined Member # 3181315
0 Posts 14 Replies 8,430 Reputation

I'm gonna take your score-card as of it's current iteration, and make my own changes, and try to give a sort of review based on my personal opinions of the merits, or lack thereof. Credit where credit is due, this is a blatant copy-paste job of a very well designed score-card that I am adapting to my own purposes. All credit for the design of this entire post, the scorecard, and all the things those imply, goes to Das123. It's likely that my scores will still be rather s

21 Replies 18,349 Views

Dude... If you still pay attention to this thread, keep doing it. I'm loving the endless rant of Lord Xia. It's not only entertaining, it's even enlightening a little. I never knew you could re-name AI Sov Kids... Gonna have to try that. A lot of these ideas are pure win btw. Particularly the bastard child thing. It shouldn't be limited to your Sov. What if you're playing Altar with Resoln as a neighbor, and a couple of your kids had a b

33 Replies 17,907 Views

I agree with the idea of a new victory condition, specifically pertaining to the Civilization tree. I'm not sure I agree with the how of it. Wonders are nice and all, sure, and the idea behind needing stuff from the other trees, and the why behind that, is actually really well thought out. I just feel like there's gotta be a better way... Unfortunately, I'm all tapped out on semi-rational-but-poor ideas atm. Edit: Just realized that that la

30 Replies 23,385 Views

So so glad to hear that units in a Party/Squad/Company will be making individual rolls. I'm sick of training a Squad of Archers and watching them ALL somehow miss... It's 8 friggen arrows, one is bound to hit... And maybe even do damage... Which reminds me, I seem to recall reading somewhere that you guys are changing how To-Hit and Damage values work. If I'm remembering that correctly, it'd be nice to get a new word-bubble-thing for the 'Hit for 0 damage' effect

133 Replies 384,719 Views

I. UI Changes/Fixes - Tons of people have already put forth my general ideas here, but I find the UI to be rather restrictive in general. On top of everyone elses suggestions, mine are; Make it easier to build buildings. Yes, picking a city and pressing B and then clicking twice isn't all that hard. But I typed that whole sentence out before I'd be able to do that. Use QWERTY hotkeys or something even, that'd make it super-easy. Or just m

33 Replies 19,564 Views

[quote who="strager" reply="20" id="2653694"] Quoting Frogboy, reply 4The cataclysm was over a hundred years ago. That's really the point - it's been 100 years and the land is dead... the longer time passes the less technological people would have become, and things like Inns would have been abandoned in the earliest years following the event....[/quote] That's... Incorrect. After a cataclysm of that scale and ty

42 Replies 100,463 Views

[quote who="Frogboy" reply="13" id="2655463"]There will be a 2-A and a 2-B. Then Beta 3.[/quote] lol @ the semi-ambiguous wording of the quoted post. Since you've answered the, 'There will be a 2-B' question, I have one to add... You've only confirmed that Beta 2 will go to at least 2-B. Might we see a 2-C, or is the whole 'Two Patches then we move forward,' thing set in stone? (Now normally, I wouldn't ask and just assume that there could

15 Replies 16,606 Views

Link to the Dump. (It's unzipped already, found it that way in the folder, decided not to touch it.) http://dl.dropbox.com/u/6019728/Elemental0_802-2010-06-17T09-38-48-292.dmp Link to Pastebin page with DxDiag. http://pastebin.com/mvU7zuNq Could -NOT- find the Debug.err file. I don't know if the location of it has changed in recent patches or what, but it's not where it should be, at least on my rig.&

0 Replies 907 Views

[quote who="Sethfc" reply="16" id="2595763"]Customization can be improved but it will be and its going to be awesome i'm gonna wait for empires to be enabled before bringing that up as a topic.[/quote] I'm pumped for Empires. My first 'real' faction will be an Empire Faction, definitely. I like all of what I'm hearing. Keep flooding my inbox with those 'Replied to Topic' messages!

33 Replies 34,538 Views

[quote who="Myles" reply="59" id="2594970"] Quoting Rishkith, reply 58 But it seems the team is to gung-ho on this one to want to stop and consider customer feedback on the issue anyways so I hope Elemental works out as another game with Global resources. Quit being melodramatic. The Devs have seen countless posts on the subject supporting either side. Don't act like everyone is against this when clearly that's not the case.[/quote] That's what I tried to say.

70 Replies 152,953 Views

I want to know how everyone feels about the Beta right now, as compared to past builds, and as compared to your hopes for future builds and the retail game. My questions (And my own answers,) are as follows: How has the stability of the current build [1Z2/.30] gotten better or worse for you? 1Z was the first build I got to play, and I noticed the stability wasn't great, but not terrible either. Now, two patches later, I can easily play 800+ turns

33 Replies 34,538 Views

[quote] * How will I know if it’s ready for beta 2? * The goal of this build is stability. If it is stable and doesn’t run out of memory then it’s ready. If it’s unstable (crashes) or runs out of memory on you then it’s not. Beta 1 is not about game balance. If you’re enjoying beta 1 then we have failed as beta 1 should not be remotely fu

49 Replies 91,908 Views

Firstly, about beating the Dead Horse... Whilst this debate (Argument in some cases it seems,) is purely Academic, I don't mind it on the basis that, for the New Beta Testers like myself, we get the chance to discuss the current Eco Model and compare it to models we're used to, as well as compare our data against the Testers who have been around since Beta 1. By that token, I think that this particular topic is going to be a warring point for GlobalEco VS LocalEco, which is po

70 Replies 152,953 Views

[quote who="liq3" reply="17" id="2589568"]Rikaze, I'm going to be blunt. Your post screams to me "I play P and I'm bad at SC2. I'm gonna blame Blizzard instead of myself and avoid responsibility". There's plenty of Ps in top 10 platnium position. They have no problem getting and staying there, even tho according to you Protoss is being nerfed into to ground. Actually scratch that. I reread the paragraph and I'm not even sure what your point it. It's a terrible vague paragraph.

19 Replies 69,117 Views

So, I have a LiveStream account and ProCaster for streaming images on my Desktop to a live channel. But ProCaster can also record and save streamed video data. I'm not sure if it would save to my Hard Drive, or if I'd have to link the appropriate video's in the forums, but my suggestion/question is this. I've been posting some of the particularly wonky 'Random Crashes' I've been having, as well as any CtD's I can consistently recreate, like the Conquering Crash they fixed

0 Replies 2,582 Views

I would try to make the title of the topic more descriptive if I'd had any idea as to why it crashed... I can think of one thing that might have caused it though. I was running around literally wtfpwning with my Sovereign because Lord Relias decided to declare war on me the turn after he met me. I should have captured three cities. Instead, I captured two, and the last one just kind of disappeared... Also, after defeating Relias and the Soldier i

0 Replies 557 Views

[quote who="Istari" reply="14" id="2589179"]I agree that Wonders should be faction and race specific, and that rare or unique items are needed. This will do two things. Firstly, it will add more strategy to the choice of race and faction, secondly it will feel more special to have a Wonder. What about a Wonder that actually affected the way an entire city looked? City of Gold anyone? Have the streets paved with jewels, etc. Also, Cloud City Island i

24 Replies 13,326 Views

Good stuff man. Brings a question to mind though, which requires a slight preface. It was my understanding that this patch would fix the 'City Conquer Crash.' In response to that, I've tried to load my game that crashes when around turn 153 (depending,) whenever I try to capture a city, but the game is deciding to hang up now instead of load it. Does the new build invalidate prior saves, or am I just having problems loading again? Edit: Whoa, the new bu

53 Replies 23,769 Views

[quote who="Tridus" reply="13" id="2589177"] Quoting RikazeMA, reply 12Edit: Read further, you tricked me. It wasn't made by Blizzard, it was made by a different company that later became Blizzard. Silicon & Synapse is very obviously not Blizzard. There's no telling if it was even all the same people that made Warcraft: OVH. Good one. Same core people, the company was renamed when they started doing PC games.[/quote] That wasn't meant to be

19 Replies 69,117 Views

Okay, where should I start... The Road. It very obviously goes -through- the city rather than -to- the city. Second is the Villa's. They began overlapping with other buildings, (Look at the left side,) after auto-upgrading from Houses Next obvious one is the Palace being cut off by the forest.

1 Replies 863 Views

[quote who="Tiavals" reply="21" id="2589136"]Everything is an opinion, especially here. That's why we are trying to see which opinion makes the most sense and why. Opinions are the basis of enjoyment. I will clarify on the "forced" part. It means: I don't want to play five billion games to enjoy building the Star Golem. This essentially forces me to play MP games where I must trade parts with others. Because otherwise I would never see that Star Golem. Simple as that.[/quote]

24 Replies 5,455 Views

Debug.err Link http://pastebin.com/wt0KkQMU DxDiag Report Link http://pastebin.com/7ikkKrBS Dump File http://dl.dropbox.com/u/6019728/Elemental0_298-2010-04-10T02-42-18-298.zip Was able to, (For the first time ever,) load the game and recreate the crash. Save-File In Question http://dl.dropbox.com/u/6019728/Riklan%20Turn%20151.EleSav

2 Replies 982 Views

[quote who="Raven X" reply="31" id="2589061"] Quoting RikazeMA, reply 29 However, I'm unsure of how to go about reporting that as a problem... (Meaning, what Stardock needs to identify the problem, and what tag I should put it under in the Forums. I'd assume [Crash], but even if I'm right, like I said, I don't know what data you guys need out of me to get it fixed.) Go Here my friend. All you'll need to know and how to do it are there.[/quote] Th

51 Replies 24,985 Views

[quote who="KellenDunk" reply="11" id="2589098"]Wait, the OP owns every version of "The Lost Vikings"?[/quote] Just looked it up... I can't believe there's something older than Warcraft: Orcs VS Humans that Blizzard made... Thank you for relieving me of my ignorance on the subject. Edit: Read further, you tricked me. It wasn't made by Blizzard, it was made by a different company that later became Blizzard. Silicon & Synapse is very obviously not B

19 Replies 69,117 Views