Frogboy

Frogboy

Joined Last seen Member # 1
675 Posts 2,339 Replies 103,643 Reputation

[quote who="Hunam_" reply="2" id="3598771"] All looks good. One question though. Please, tell me, there will be no Earth in the game. Since we don't get Spathi, Pkunk and Ur-Quan we shouldn't get Earth. It'd be better if we got something like Lave in original Elite. [/quote] Yes. The Earth is here. And while the spathi won't appear in the game, the lore doesn't imply that they're not in this universe, you simply don&#39

73 Replies 231,839 Views

[quote who="Hunam_" reply="191" id="3598773"] Quoting bum783, reply 190 There are creative ways to develop a story that COEXISTS with the original story that DOES NOT use the original lore OR prevent Paul and Fred from expanding on their story. I proposed exactly the sa

226 Replies 1,274,639 Views

I think you two miss the difference between feedback and abuse. You can either behave civilly or be shown the door. I really want you guys to be part of this. But remember, while you are free to leave if you get annoyed at what you read, I have to live here. We're not going to use the original lore without Paul and Fred's involvement. That ship has sailed. It wasn't cool when Accolade did it (Star Control 3) and it doesn&

226 Replies 1,274,639 Views

Greetings! Another month has come and gone and here is the monthly update -- just in a nick of time. The Star Control team has continued to staff up as we've hired more animators and artists. Here are the topics to lead us into November: Topic #1: The Founder's Program Yes. The Founder's Program will get going within the next month or so. If you are interested in joining, please fill out this survey:

73 Replies 231,839 Views

It matters a lot to us that fans of the classic Star Control series are part of the new Star Control too. It's one of the reasons we have stayed in contact with Paul and Fred. However, at the same time, the Star Control reboot is happening. [quote] EDIT: To put it another way, how would fans have reacted if GalCiv III had all new races? Would it still be GalCiv?[/quote] If the last GalCiv shipped a quarter century ago and someone was creat

226 Replies 1,274,639 Views

The relationship between the Ur-Quan and the new continuity is that something happened during the Precursor era that changed history.

226 Replies 1,274,639 Views

[quote who="wbino49" reply="3" id="3586265"] Couldn't you just do a rerelease of Starcontrol (since most people under forty will have no idea what that is) in HD with extra levels? Since the originals that you own would be able to include the original aliens.. [/quote] I suspect people will use the tools we make to do just that. But we won't be doing that.

226 Replies 1,274,639 Views

Greetings! The team is now fully staffed with the exception of bringing on one additional animator. It is now, the largest game project currently underway at Stardock across all studios in terms of monthly budget. For those of you who remember the development of the original Star Control series, you may recall that Paul and Fred worked very closely with fan (SC2 mainly). In fact, thanks to Paul and Fred we've been able to team up Riku who did most of the best k

226 Replies 1,274,639 Views

The Founder's program lets people get access to the alpha game and the final game (of course). But prior to the alpha, we want to be able to talk to players about ideas, concepts and other topics not ready for public consumption.

47 Replies 377,853 Views

We're working having the aliens lip synced dialog. Here's a proof of concept with an alien reading the description for Sorcerer King ( www.sorcererking.com ). https://dl.dropboxusercontent.com/u/8051911/StarControl-talktest.mp4

5 Replies 36,657 Views

I don't like humanoid aliens myself. Part of the reason the GalCiv major aliens are what they are is because they were designed back when I was 17 and didn't think of non humanoid aliens (Star Trek: TNG was my main sci fi outlet back then ). However, the newer aliens, especially the minors, are less humanoid and for the new Star Control, only the humans so far are humanoid.

10 Replies 61,411 Views

Here's an FAQ: https://forums.starcontrol.com/463278/page/1/ We talk about the Precursor tools a great deal which will allow people to create and share their own universes with one another. To use an analogy, imagine if Star Control 2 came with what it came with plus it came with a set of tools so that you could create your own galaxy with its own aliens, stories, and ships all without having to prog

3 Replies 17,627 Views

Q: What is Star Control? A: Star Control is a action/adventure originally developed by Paul Reiche and Fred Ford at Toys for Bob. Q: Yes yes, I know that, what is the NEW Star Control then? A: Back in the day, Accolade and later Atari became owner of the trademark and publishing rights for the original Star Control series. Stardock along with Paul and Fred all agree that the aliens and story elements of the classic Star Control s

1 Replies 39,460 Views

Thank you for posting this. That was really enjoyable. In fact, I'll create a separate section so that stories like this can be shared as I suspect others have their own stories within the Ur-Quan universe.

1 Replies 5,681 Views

[quote who="BabylonsLament" reply="4" id="3531543"] Thank you again for the update sir; much appreciated. Are there any plans for passive NPC alien races? Species that are not spacefaring and/or sentient, but could play a role to some degree with a little "help" from the player? Worst case scenario would be a creature akin to the xenomorph critters from the "Alien(s)" franchise; while they may not be pleasant for humans to deal with, a synthetic an

36 Replies 187,596 Views

[quote who="Precursors_TiLT" reply="2" id="3531153"] I've sent you Riku's email via a private message, Frogboy. [e digicons]:)[/e] [/quote] Thanks! Hope to have good news on this front shortly.

36 Replies 187,596 Views

Greetings! First thing, I talked to Paul and Fred and they suggested I talk to Riku Nuottajärvi about doing music for the new game (he worked on Star Control 2's music) but I don't know how to contact him. So if any of you could do me the favor of letting him know we are looking to talk to him I'd appreciate it. Second, with Galactic Civilizations III nearly done, the dev team and art team will be moving on to new projects one

36 Replies 187,596 Views

Greetings! We had a great meeting with Paul Reiche and Fred Ford. Really great guys. We went over a status report of where the new Star Control stands and emphasized that we would not make any attempt to touch the Ur-Quan continuity. Paul has given us hope that someday he will return to his universe and make a new game in it (he spoke about this at GDC today).

17 Replies 79,286 Views

[quote who="Precursors_TiLT" reply="4" id="3489135"] Well, for one thing it would leave the Ur-Quan extinct long before the events of the existing games, and that's no fun. [/quote] This is one of those ethical-legal scenarios. We won't use the lore created by Paul Reiche and Fred Ford without their performance or at least explicit blessing. As far as we're concerned, it belongs to them. The other issue has to do with trying to write a s

9 Replies 7,124 Views

Greetings! While Star Control is not officially announced, it's no secret we're working on it. Here's a quick status report: We are developing a prototype to start from using Oxide's Nitrous 3D engine. The prototype is very similar Star Control 2 but with a mini story. We hired comedy writer Chris Bucholz (Cracked.com) as the lead writer for the series. We are evaluating/discussing/debating/arguing/eating (okay maybe not eating) th

13 Replies 25,209 Views

[quote who="Precursors_TiLT" reply="28" id="3431256"] This is a dangerous road you guys are walking. My opinion is that while I love strategy games, adding that on top of all the other ingredients in Star Control is a recipe for disaster. If strategy is to be implemented, it has to be done in a way that makes it worthwhile. For it to be worthwhile, the player's strategies must mean something. For the player's strategies to mean something, there has to be a very

33 Replies 92,699 Views

Greetings! Tell us a little bit about yourself and if you're interested in participating on our Skype #StarControl channel, post your Skype ID. As for me, I'm Brad Wardell. I'll be the Executive Producer on the new Star Control game. I played Star Control 1/2/3 when they were first released back in the late 80s and early 90s. Star Control 2 consumed my life for many months and had a profound impact on my career. Like many of you, I waited

60 Replies 393,220 Views