i believe that the atmosphere most be reworked and revamped. The game is amazingly fun with various wonderful concepts borrwed from some of the greatest titles, (like alpha centauri, moo2) ever to grace the market but in some ways it feels like it lacks a soul . (just hear me out). The game is so awfully sterile and sometimes it feels like a spreadsheet. I never saw another face, or felt there was another being at the other end of the line when i was playing the game. Within every game, i saw t
rubberduckyzz
autosurvey doesnt work as well as it used to.
the carnoids got beefed up way too much. before i can build my first trade good they had 5 already. and i was using a 20-30 turn strategy. they just rolled a trade good one after the other. this has got to be stopped. all the other ais are on normal setting and yet. the minor race happens to build faster, more efficiently and cheat more than anyone else?
is that why the patch that was supposed to come has not come? a
carielf the following is a minor bug. the alexian built gravity accelerator but the next turn they were conquered by the yor collective. i tried to see if i could trade for the gravity accelerators or even build one. but shifting through the tabs i found that one no on else had a gravity accelerator and no one could build one. i think if a race is gone and it has any major galactic achievements or even trade goods the goods should not be lost. either someone else can build it.... or the
but a picture is so easy make. there are plenty of artist out who will work for a low commission for a fairly decent piece of artwork.
has anyone ever played starcraft? 1)i really like the idea of the animation involve with every units. not that i want animation for every ship but i think the game would be more lively if there was more animation particulary human faces in the game. with human voices. considering this game is about human expansion into space i think the lack of human presence really takes the humanity out of a human experience. or perhaps just animation in general because it adds some dynamicism to an otherw
i am not sure if anyone saw this but in one game, the altarian republic had 15 constructors on a resource without building any base on it. the torian constructors just waited outside lonley.
yea, my comp locks up from tech sharing as well.
lastly, i remeber seeing the party logo not just on the race attribution screen but in the economic screen as well, its absent there. it is hard to scroll the party tab, where you pick your party, with the mouse. sometimes the scrolling works other times it doesnt. this is really relaly minor..... nonetheless. i enjoy having the up work as usual now.. wahoo... great job guys.
i am not sure are these are bugs but they maybe something to look into. i was playing a game where the altarian republic was the second strongest race in the game. they suddenly gain the telenath crystal. isnt this for the weakest race in the galaxy? the races are making some pretty dumb trades.. tehy have been or i just noticd... the altarian republic traded battleship tech for some low low level tech, whose name i can not recall. i ahve NO idea why they did that. i s
i am not sure are these are bugs but they maybe something to look into. i was playing a game where the altarian republic was the second strongest race in the game. they suddenly gain the telenath crystal. isnt this for the weakest race in the galaxy? the races are making some pretty dumb trades.. tehy have been or i just noticd... the altarian republic traded battleship tech for some low low level tech, whose name i can not recall. i ahve NO idea why they did that. i s
i would like this to be looked into as well. the ais would declare peace on me, and then declare war on me again, because i am in a war with their ally. now, either they declare war on me period or they BOTH patch up their relationship with me, or one remains at war while te other does not. lastly can there be a way to weaken the relationships between two allies?
i agree withthe above post. carielf. you have done a job thats above and beyond your call of duty. and i hope this level of support keeps up because this has been absolutely unbelievable.. i knwo its your job cari but it this is really above and beyond.. this isnt a bug but its something i think should be addressed. the whole survery ship and the auto-exploration abilitiy, it works but not as well as it should. i set my survey ship to explore and it does to do a fairly dec
i am just having this up for people to discuss what tehy want or think they want in galciv 2. and if they have any specific game changes that they would like to have? seeing as how the board looks dead, maybe its christmas time, or maybe its finals time... i thought i would put this up to spice ujp things. beforei open my own mouth does anyone have any ideas?
maxipherous, i think they did accept my gift and that is the problem. also i was wondering if disbanding ships can give a player back some money or resources. i really dont like the idea of spending money on osmethin and not being able to use it for anything once it becomes usless for war. icant trade it.... perhapsi can dismantle it for resoruces or something?
bugs i was playing a new game with a small universe with clustered planets. the planets dont cluster any more under this version. or perhaps they do cluster, just not as much as they used to. i liked the old clustering because it allowed me to grab as many plaents at once. exploits i am not sure how gift giving works but there has been several instances where i gave technology and ships and it never disappeared from the screen. as a result i was able to give the same technology
what? i dont even see the genoicide or the invasion movie? um maybe my version is bugged orsomething. i still have the universalist party....
also, i know this isnt a bug but the random events should be proportional to the current status of the kingdom. having to make a moral decision of a gain of 37 bc or a lost of 5% morale makes no difference to my economy when i have 20,000 bc in the bank and a gain of 100k bc each turn. These moral events no longer have meaning during the later stages of teh game and instead allows the user to change into whatever morality suits him. There is no longer any dilemna to this decision and it removes
i completely agree with what sirian said and i hope his ideas are implemented. i think they are rather brilliant. that being said. therei s ahuge bug in this game. the aliens dont form fleets. In fact, during a war, i had to watch 20 corvettes attack a dreadnaught one by one, it took a total of 5 whole minutes. Thats a pretty long wait when playing a video game. this never happened in the previous versions. please fix this. it makes the game nearly unplayable as the map gets la
the ratings about health etc. i had one that was on full health and it had a bad rating.
the ratings about health etc. i had one that was on full health and it had a bad rating.
oh yes, i was giving the 4th dimensional philosophy and other things like it.
Hi carielf. 1.I was giving the yor collective techs and i gave them the same tech over and over again within the same turn. After three turns teh tech i gave them is still available for trade or gift giving. 2. ship ratings how are they supposed to work? because i think i found another bug.... 3. the counter for counting the research the final frontier is messed up. the last digit keeps on disappearing. i can send you my saved games but can you repeat teh instructions
just a few suggestions 1) make it possible for ships in sectors with extremely strong influence to rebel and join the side of the culturally superior. or make it possible some how for the military to rebel, along with starbases to join YOUR side. 2) bugs 1) i traded the same techonology to the same speices 4 times. i am not sure if this has been reported or not.