Lol, yaeh. Get married in june, wait three months after honeymoon and then nine months later EVERYONE in the world is born in June. ;) Apart from that, I noticed Stardock was like a game a while ago, a RPG of epic scale more accurately. One guy goes on a quest for fame and loot and slowly builds his empire. (On hard mode with loans) years go by and his fame, influence, and loot pile grow till he is a high enough level to make the headquarters. I really t
DARCA1213
What better 4x? This is the Mustang Shelby gt cobra convertible of game's. Main quest, lol. ;)
100 hours in the first step in a 1000 mile journey. ;)
Happy Wardell day!
[quote who="Captain Patch" reply="45" id="3567180"] Quoting DARCA1213, reply 42 Look! Look! LOOK! https://pcpartpicker.com/parts/cpu/ you can get good CPUs right now for cheap. They are so cheap right now you can buy three processors and use two of them to rub tog
There are already immunities for those invasions already. Though I am 100% confident I could mod in the immunity, and the effects of information warfare in less than 10 minutes. It's only one section of code for the immunity to biological warfare added to the synthetic ability. (And changing the text file.) It's also simple to add the vulnerability to information warfare, same principle. Point is once again, for myself at least; even if it's not officially ad
Looky looky. People think there they are theoretical physicist now and can but that unto the game! (Only maiden666 is right anyway :p ) How about every idea stop Being a debate and we say yes to the dress/tech inclusion. Having a 50 50 split over a singular tech in a game because debating the realism of having it, is just weird and a waste of time and effort if every new idea has to be perfectly logical and the creator has to pass a IQ test for majority public approval! Just l
Look! Look! LOOK! https://pcpartpicker.com/parts/cpu/ you can get good CPUs right now for cheap. They are so cheap right now you can buy three processors and use two of them to rub together till they make a fun little squeaky sound. ;) Like captain patch said there is a fog when it comes to hardware specs and performance. With so many parts and builds and software, it is a challenge to optimize the game for eve
Combat can camera views like dragon age inquisition. Boom. All problems of the rts and tbs combat controvercity would be solved and so would the camera trouble. (Or program a camera lock on firing ships so the camera follows the ship and hopefully the direction it's firing as well.)
OMG you found a picture of Audrina Patridge that I hadn't found yet! I ♡ it. But thanks for the offer, I will be sure to tweak things to my liking when I get a new pc. Till then I have this killer android phone that let's me do so so many things... :》(like finding more pictures of hot 30 somethings that I seem to have a thing for.) DARCA ;)
Because its water based and slow and not weaponized. You could say that it's possible for it to effect both. You could also say synthetics are made of a substances that are non reactive to typical bio weapons. Which is why it's a valid suggestion worthy of soon to come warfare dlc*. (No such thing yet) Point is we know it would be one tech or specialization or thing added to synthetics when it comes to invasions.
[quote who="DARCA1213" reply="62" id="3566963"] Quoting krbjms, reply 3 Sorry, I'm still worried about posting anything that might be offensive or not allowed on this forum without knowing if it is allowed. Please push the boundaries for me. I want to know what is truly to much. And put se
[quote who="krbjms" reply="3" id="3559378"] Sorry, I'm still worried about posting anything that might be offensive or not allowed on this forum without knowing if it is allowed. [/quote] Please push the boundaries for me. I want to know what is truly to much. Lol Really, congrats on being the first NSFW modder. (Still need some matiral that's not from the 80's though. Lol. I am inspired to have Susan Coffey or Audrina Patridge or Jenifer La
Race traits and relations have a part in it. If they hate you enough they won't surrender to anyone. Some also have a hard time giving up. You can expect players to play the game but understanding the root if the AIS reasoning is another and it leads to confusion about bugs and things that just need tweaking or understanding. DARCA ;)
Total denial. I am not attributing that as a cause to not make synthetics immune to biological warfare. They are not biological. Period. For immersion and STRATEGY sake this must become reality. This must be in the game it's to perfect to pass. This change is needed!
Ever wondered why you had to pay weekly tribute or payment to a civ that doesn't even know you want them dead?!?!? Well forgot about those days and never look back because a old earth trick is coming into popularity around the galaxy, and it's called, foreign banks". When you owe money to the UP, some cheap civ, or want to seem weaker, send your money over to a ally and they will keep it safe for a duration or give it back to you over time. Sadly this service isn
[quote who="dragoaskani" reply="10" id="3560299"] Quoting Captain Patch, reply 8 Makes me wonder if EVERYONE gets lagging on Insane maps, sooner or later. Nope. I have played one insane map game to completion, and am on a second one now. Running 50ai opponen
[quote who="Empress_Fujiko" reply="27" id="3563357"] Quoting Christian_Akacro, reply 22 The point is for some realism. If I'm a race with faster than light travel it seems utterly reasonable to me to set up a political boundary that encompasses some space around my planets, empty or not. It doesn't seem reasonable to me that anyone
I'm right brained too!!! [e digicons]:rofl:[/e]
Hmmm... Seems that with old galciv percentages mattered more. Now like you said (and I forgot) the percentage becomes less effects when you have more positive ones from labs. Might be possible to have actual rp deducted and percentages? Or devs could make the pacing be the last in the algorithm? Then again, it won't matter as you will always have the same amount of rp. Observe: 20p * (100% - 50%) = 30rp. 20p * 100% - 50% = 30rp So I can the problem of slowing the game, with every
Surprise surprise, this issue is back...again. Seems people really hate the border system more than tofu hot dogs. We really need solid borders and to shot at the occasional rouge colony ship or scout as has been wanted since galciv2 at least. PLEASE STARDOCK, GIVE US THIS AND WE WILL SERVE YOU FOREVER! ;)
Dude I am not army computer right now (its broken anyways) but there is one file called game pace defs that has research pace values for all civs. You can alter it to make the very slow setting be as slow as you want or make a very very slow setting if you desire. Saves you alot of time. you can alter production rates too or make it so only do shipyards produce slower, whatever you want you can do it.without editing every tech value. DARCA ;)
What did curk do? The kobiashi Maroo or whatever its called. Gotta take one for the team I guess and slow your enemy down. Was a valid strategy in the art of war as well, and you can get some diplomacy aid/ rush buy and buy ships. All would not be lost...apart from the battle fodder that got destroyed and some theoretical starbases. (starbases come in handy for times like this.) ;)
Yup. You will always do better in battles than in auto resolve. Somehow people see that as a reason to not have it at all. Though as we know from moo that it does not ruin the game for hard core conservative TBS players because 20 later they still get goose bumps when moo is mentioned. More or less having some more control in combat (and having the camera work properly) would definitely make things alot better for galciv. Currently we have alot of variables and things that play a part
Triple post sorry... x(