Pulling in Airmaster and Omni as well is bit. That SD is using the active community as well as it does helps make the games better.
Taslios
i'm just going to drop this here https://forums.galciv3.com/496796/page/5/#3797155 And now to see if I can copy paste from the other forum for GCIII the ship designer can have more effect even without tactical combat. [quote who="Taslios" reply="109" id="3795828"] Quoting Larsenex,
Riku is doing music? Nice. this is a really epic team of peoples!
Ditto on what they said. Founder for 3 want in on early 4 I hope that once the beta period opens up something along the lines of the Founders edition comes along. I mean you could do several levels of founders versions and have the "you get it all" founders as well as the "you get it early at a slight discount thank you for participating in feedback whilst we beta"
or not.... https://www.galciv4.com/faq
Given they said the early access will start in Alpha... I'm betting that means Founders.... As that is far more controlled than Steam early access etc...
WHOOOOO Will the founders Edition be making a return? I'm not a huge fan of the star-lanes and much prefer free exploration, but the way this looks to be implemented looks... interesting. Looking forward to IV!!!!!
Were you the most powerful civ in the Alliance? If not you just lost to that race.
[quote who="Frogboy" reply="120" id="3797084"] I'm pointing Derek over to this thread as he's the one in charge of the new GalCiv work. Personally, I'm all about pacing and communicating complex ideas to the player. The better we get at communicating complicated things, the more complicated we can make the game. And I mean complicated in the good sense in terms of having a lot more depth to the experience. [/quote] Yuuusssss <
Google is going to lose a few antitrust lawsuits especially in the EU over this. They should have just turned over the data they had to the FBI and let them handle this. that said... If I worked for a publicly traded company and I was tagged online as having done something that looked negatively on my employer you can bet your butt I'd be unemployed. Companies don't just fire you for no reason... if you have actively harmed their brand however tha
Actually, I think the biggest issue is the duality of thought. "Good vs Evil" Us vs them... The US spent soooo much time and energy "winning" the cold war that once it was over the only enemy left was our neighbors....
if only people could stop being raging dicks.... >.>
[quote who="admiralWillyWilber" reply="6" id="3796192"] Quoting Taslios, reply 4 Somewhere along the line they also changed how Food/cities work.... Not sure if that was Intrigue or Retribution... crusades added cities to the game. [/quote]
So I realize the logistics of why StarDock sold Impulse... but I've always felt that Impulse was leagues ahead of Steam in functionality.. even now. SOOOOooo when are you building your Stardockian social network? I'm game.
Supply ships. Build supply ships and then send them to new planets to get them built up faster.... rinse, repeat.
I also tend to slow research. I feel that it is hard enough to build out everything if you do any level of research... I prefer to slow the pace so that I can calmly plot my domination of the galaxy...
[quote who="mrblondini" reply="118" id="3796022"] I like those ideas, Taslios. It sounds like what you're proposing is that your percentage of power in the UP and/or diplomatic standing within the galaxy determines your ability to propose bills, force or request meeting etc. So: If your race has 60% power in the UP/good standing with 8 of 12 races, you can put forward a bill where your race gets FULL CONTROL of all Resources, Artefacts and Precursor Relics within yo
You need to build a military academy and then train them on that planet. Or you can take the General citizen and get them with that selection.
Do you have the legions in your top bar "inventory" or are they deployed to a planet? Once legions are stationed on planets they are no longer available to be put into a transport.
I miss the days when the SD downloader was called Drengin net... before the days of Impulse and Steam.
So the other thread with the Torian play through had me realize that the UP could also be vastly improved. It should have negotiations and be player controlled not every x rounds. IE, the player should be able to propose 1 bill or request one bill based on diplomatic prestige If Player is not the head Cannot propose bills, but can request them and negotiate with others to get the Head to vote on said bill. any Bill that is going to a vote sh
The UP could be so much better if defying a vote was not an option or if you could actually declare a bill and then negotiate with the other races to get them to side with you etc...
Somewhere along the line they also changed how Food/cities work.... Not sure if that was Intrigue or Retribution...
My suggestion Once you've played through Crusade you might as well turn on the expansions.. Retribution Intrigue etc. Then the useful to the gameplay DLCs... Worlds in Crisis, Precursor Worlds, and Mercenaries
yeah back when the Military bases made for faster travel, I would make a string of them on really big maps so that I could get around faster. The jumpgates do the same thing with FAR less cost. Starbases in general should cost more to build and upgrade... perhaps an admin point for the initial build but then have something like the supply ships bringing raw materials to upgrade them. I actually liked that to so