Lokthar

Lokthar

Joined Member # 3059000
0 Posts 260 Replies 220 Reputation

Loki, the way I understand it, Impulse reactor takes all the "good" things about Steamworks, but adapts them so that games using I::R function the same as an "Installshield era" game.

472 Replies 1,487,484 Views

[quote who="Bettik" reply="1" id="2649084"] edit: I can't make inline links on this forum. Oh well. [/quote] Not with the url tags, but if you highlight the word you want to make a link and click the chain button at the top middle of the post editor you can add a url directly to it.

5 Replies 28,084 Views

[quote who="vieuxchat" reply="2" id="2648094"] EDIT: It seems that only shift-tab make the game crash. If i click "multiplayer" I can create a game and play vs the AI. [/quote] What OS are you using? I just tried it on win7 64bit and it worked fine.

27 Replies 12,319 Views

[quote who="BONEHEADdb" reply="13" id="2647623"] Who do you mean by "YOU"? [/quote] In general, if you get offended by the use of the word you in that sentence, you should consider yourself part of the group that I am talking to. Actually, if you get offended by anything I post in the political section, you should consider yourself part of the group I'm talking to.

22 Replies 23,105 Views

Sheer cost in both training and resources should even out the all cannonfodder race vs the all doomy knights of doom race. So for every doomy knight of doom I produce the cannon fodder guy can produce a thousand peasants with clubs.

157 Replies 433,501 Views

[quote who="Fuzzy Logic" reply="35" id="2646246"]The world has already ended man, all we have left is some kinda weird collective nightmare... [/quote] Are you trying to tell me that someone managed to get the ultimate question and the ultimate answer of the universe in the same universe?

84 Replies 172,888 Views

They never said they wouldn't award points for negative user previews, just that it has to include the thing the user is looking forward to most. So if I were to write out a well thought out review that detailed why the game will fail and provide examples, but I really like the dynasty system and say so, I would expect to get the same number of points as someone who writes an equally well thought out review as to why it won't fail, provided examples, and said they look forward to th

58 Replies 162,700 Views

Interesting that you ignore that A. The song was written 200 years ago when christianity was the main religion of both the British Empire and the fledgeling USA. B. It calls for us to conquer when our cause is just, and yet you have no problem with the fact that we haven't invaded any of the south american countries that feed drugs into the US. Obviously, respecting a 200 year old poem only counts when it falls into your propaganda. Now I'm not bashing

22 Replies 23,105 Views

[quote who="Goontrooper" reply="11" id="2644735"] One thing I didn't touch on yet was the source material / background. There are dozens of cool sources for backstories, and I have thought about trying to do a mod based on Mass Effect, Warhammer 40,000, or another cool source. I'm still not against something like that, but it may be better to start fresh and design a gameworld and background that are customized for a 4X setup. Otherwise, you end up constrained by the limitati

31 Replies 105,864 Views

as long as they dont play any of today's "pop" songs thinking erroniously that it is good music. I'd find it amusing if they played the "So Long and Thanks For All the Fish" song from the begining of the Hitchhikers Guide to the Galaxy movie while the Earth is being consumed in a blaze of glory.

84 Replies 172,888 Views

See, I read "swashbuckling" and I conjure up the image of boats on the high seas. I suppose there could be a way to get it to work, but I'm just not creative enough to imagine magic and high technology in the same setting.

31 Replies 105,864 Views

[quote who="Steveo" reply="7" id="2644672"]When I read the title of this post, I though of swashbuckling steam punk with magic. I guess not many dare to change the "tried and true" formula these days, efforts need to sell to the masses. [/quote] Well, there will need to be something done with the magic screen, I'm just not entirely sure how I'd integrate it. Although, personally, I think your idea would be better suited for a non-space based 4X.

31 Replies 105,864 Views

[quote who="Naithin" reply="4" id="2644604"] Might then expand to local space; Solar System mayhaps? (small-moderate map, but space tiles) Given that I know we'll be able to have triggers that load into a different map and then back again (from the April 20th Modding Preview dev journal ) we could even perhaps make it such that each of the habitable planets have their own playable map. Or instead it could simply be that the threat is c

31 Replies 105,864 Views

[quote] Essential Features Explore: The mod should give the Player a sense of exploration, with the galaxy full of mystery and wonder, with interesting things to see and do. Research should be interesting with room for discovery, not just a linear "Lasers 1 advanced to Lasers II.' The galaxy's backstory should leave room for discovery and exploration.[/quote] The branching techs could be easy to do depending on how the techs are able to be set up with prerequisite

31 Replies 105,864 Views

Well, they did mention that the quests with point ranges would be checked for amount of percieved effort, so I'm fairly sure that they'd have to manually check every post.

14 Replies 11,800 Views

[quote who="kyogre12" reply="15" id="2642494"] [quote] This is a very clever scheme! I applaud. Your "refer a friend" button appears to be *not* working. I put in my friend's gmail address and I get "error, cannot connect to server". Edit: added *not*, good thing Kestral can understand me even when I leave out critical words! [/quote] I got this error too. [/quote] As did I

71 Replies 172,297 Views

[quote who="pigeonpigeon" reply="27" id="2637089"] Edit: Never mind, partially. I just saw this screenshot and this video. Clearly hills, and even rolling hills (not just individual ones) are handled quite well. Hopefully the randomly generated maps will use them well, as the screenshot in the OP here does look distressingly flat. [/quote] Well that screenshot is likely just an example of a user generated map. It does look on the small side for a full map, so it is more than

67 Replies 243,537 Views