Why are VL still allowed in Multiplayer games ?
This is not a balance discussion, everyone worth a damn playing know the vl titan is grossly overpowered.
So my question is why are we still allowing them in multiplayer games ?
This is not a balance discussion, everyone worth a damn playing know the vl titan is grossly overpowered.
So my question is why are we still allowing them in multiplayer games ?
I want OP scout rushes back
nothing quite like 800 Arcova Scout frigates
Martyrdom was like Wail at one point...
just rush in there and pop all your scouts and their fleet goes POOF
siiiiiiiiiigh
It hardly an Auto win button... far from it. Ever since it does affect allied units there is a lot of strategy involved. Populatin grows very slowly and as such it cannot be spammed and you cant afford wasting it.
Wail does punish you hard for being arrogant and not careful in game. There are plenty of ways to deal with it both early and late game.
Compared to the OP toys Vasari get it is nothing.
it is a minor problem at worst and not a problem at all at best.
Contrary to popular belief in the e-sport crowd, e-sports is rarely a big selling point for games. Not to mention that many e-sport people have the manners of 3 year olds and as such are not necessarly the people you want to populate MP.
On a last general balancing note, the Advent Rebels have nothing but Wail and the - considerable toned down - Eradica going for them. So if you absolutly have to balance Wail (How?) you better think of something very good as compensation.
just to prove a point...
finished a game now that i had to sacrifice 1 part of my carriers to kill a vorastra...
it was lvl 7 before it mawed them, i even let 1 of my eggs to die just so that i could trow that last -armor spell...
after it mawed them (took out about 400 supply worth of carriers) i jumped in another 30-40 carriers and finished the vorastra...
vorastra alone can do dmg but can't do everything alone...fearing it, running away from it and not thinking of how to counter it is only a sign of weaknes...i don't give a damn that i fed it to lvl 8 because rebuilding it would take a long time and even more resources and by the time it's finished it would be too late...
in my opinion, you only have to know how to trap it or how to recognize when it's trapped...
So basically, you were able to beat it because it was alone....and, how many skilled players use only a titan and nothing else?
Yes, this is the problem, even against a single ship you need a whole fleet to beat it, and still brutal losses. Not to mention what happens when there is a fleet next to it, and it is likely to happen if the vasari player feels his titan is threatened by the smallest chance, and good luck killing a same size (as your fleet) Vasari armada lead by a Vorastra, that is just simply impossible to outmicro with carriers, frontal engagement is stupid strategy (desperation and huge damage of Vorastra, and not to mention Maw), what else is left to do? Good luck killing it's antimatter as it rarely uses it, and the bombers kill everything in seconds, before making any real difference whether you had Dunovs or not (Radiance is even worse because of it's smaller Hullpoints).
Maybe he killed the enemy fleet first and then dealt with Vorastra. Or do we want to pretend now, such situation could not happen, cause Vorastra is autowin button, even if you happened to have say 2 level 6 marzas and high level Ragnarov as part of your own fleet?
if there were a fleet next to it...i'd choose a different approach...and wouldn't sacrifice anything...
Vasari bombers should be able to drive off any marza, lvl 6 or not...carriers are the worse ship to try and MB, as they can kite and have the highest HP of all the common frigates...Ragnarov will take longer but micro phase jump should easily keep VL titan away from it if the VL player wanted to....
I suppose if you threw in a slew of mid level kols with flak burst, you might be able to argue bomber spam wouldn't work out so well....but if the Vasari had caps of their own well, yeah....still not a fair fight for TEC....
As a newcomer it's disturbing that large balanced discussions like this are even being had. I would have expected that all sub-factions to be balanced enough to be viable in multiplayer. Banning a sub-faction is the wrong decision. Balancing properly is the solution.
If this is a blizzard game , balancing will be out long ago. But this is stardock we are talking about , chances of balancing the game is next to 0.
It appears you have "forgotten" to install the numerous patches that have been released by Stardock....
As for Blizzard..... it took years for Starcrafts balancing to be perfect.
The Vorastra Maw ability can be largely countered by just splitting your carriers up into a bunch of little groups. Yeah, it is a pain in the butt, but the Vorastra has no way to counter carriers all over the place..before long it will have to flee or die since it can't outrun bomber spam. Also, the Vorastra is slow to turn and aim...even when I have jumped it right into perfect position to get some carriers, often it will refuse to lock on in time before they can move out of range. Keep the carriers moving and away from the front of the ship!
Recap:
- Your entire fleet of carriers sitting in one spot. nom nom nom --- screwed
- Your entire fleet of carriers moving around the gravwell --- maybe you are screwed...maybe not.
- Your carriers all over the gravwell and moving. Lose some carriers, but Vorastra will flee or die.
Thanks, I was waiting to see how long it would take for somebody to say this, but it seems the community now adays would rather just prevent people from using game content instead of microing, because seriously, who micros in an RTS, amirite?
One problem almost solved, but the Vasari player is still likely to have a strong supporting fleet around the Vorastra, so even if he has to retreat the Titan can use his fleet, and the opponent cannot have weaker ships than heavy cruisers as those are likely to be devastated by the desperation area attack (even heavy cruisers will be). And Vasari fighters are very good at taking out bombers. The Vorastra is another extremely powerful addition to a way too powerful race even without it, and this is the problem I think. If the Vorastra was in place of AL titan I think noone would complain as Advent Loyalist doesn't have that many great toys besides the current Coronata Titan, but this is not true for Vasari Loyalist and for the Vasari race itself as it is the strongest race in this game and in many aspects clearly unbalanced. Vorastra is just making this situation worse.
Wail whores...

LOL people are so kind here now I understand why almost noone wants to play online ![]()
And this is why we need an Official Troll List, so everyone knows who's a troll and who is just an asshat.....
Why don't you make one then? Noone seems to build one list.
I'll rewrite all of my old reviews...
SELEUCEIA TIER
Also, I officially nominate "Seven Psychopaths" as an Official Guide to Being a Troll....
https://forums.sinsofasolarempire.com/430708
https://forums.sinsofasolarempire.com/431126
'Nuff said.
-Lord Brony
I claim dibs on chief asshat.
I also think Unity Mass should do chaining damage....
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