I have actually read all the posts in this thread (I think)

but haven't seen these gliches yet.
In the financial screens I've had a few long running tributes. 1.02.036 these tributes are actually added to my expenses so that is good. However in my stat screen, economy tab it shows that I have 4billion in tribute!
At a later stage when some of the tributes came to an end it startes showing a negative tribute, which WAS however calculated as a positive expense. On the stat screen this did show as a positive tribute still.
On this page are some screenshot showing the strange glitches. If you devs have seen them please let me know so I can remove them again
It would be quite convenient if we could see a list of active tributes as mentioned before, especially to see what kind of things are going on here.
a few other minor thingies:
-When a colony ship on autopilot reaches a starsystem it doesn't state anything, so It keeps me wondering why I am shown that certain system until I happen to hold my mouse over an empty planet. It would be convenient if it would show a pop-up or a message clearly requesting me to select a planet for colonization.
-My cultural victory counter has been on 12 months for nearly a year game-time now and it's not going down.
-When buying any build-queue item and then selecting the planet details, the governor will change the item in the build queue list. The bought item is then effectively built, but does not show up on the planet details screen and can therefore not be destroyed. Also any money used to build that item is automatically put into building the next item too meaning you effecively get this bought item for free in a ghost form. (I look at the details screen a lot for the propaganda slider
-even with all automatic updates off, this discussion board has a few second lag every minute or so which is VERY annoying when typing.
-Two of my opponents have gotten a cache of 100 precursor corvettes. Both of them decided they would use them all one by one to try to destroy one of my dreadnaughts. Both my dreadnaughts survived (barely). Wouldn't it be more effectively if they tried to attack my ship in one big fleet? (And wouldn't it take a LOT less time ;))
-If I move a transport into a system to pick up some troops the game switches to the next ship immediately, so I have to scroll back to the planet I wanted to get troops from. I would like the game to NOT switch to the next ship if I move a troop transport this way.
Pleaese let me know hwen I can remove those screenshots.
~SDC~