RNGods are just so critical to these games, and if it isn't going your way, oh well. Still, looking forward to seeing this game develop. I'm a die hard fan of Frogboy and Stardock since Gal Civ 1, so I have 100% faith that this will game just keep getting better and better.
Lord_StarPilot
It is DEFINITELY the RNGods that hate me at the moment. A rock spiderling just murdered my starting sovereign in auto-resolve. I've walked over those with no issues in several prior starts. Fun fun. Gotta just roll along with the RNGods whims.
On SEVERAL restarts, I couldn't get that much on the center eight ring. But you do realize that your city's influence expands out, right? Seriously, REALLY bad starts--- with more than half the tiles showing NO use when "Settle" was highlighted. If more than half of the tiles WHERE YOU ARE STANDING for your first city are unusable, that's a "DO NOT SETTLE HERE". And that's counting the adventure areas as eventually being usable (as they will disappear once explored/que
I had the sunlight white blob issue. I've got a NVIDIA® GeForce® GTX 560M card. Some other minor stuff, but that white sunlight blob curtain was downright distracting.
No fun, no fun, no fun. Why? Couldn't settle, couldn't settle, couldn't settle. Well, I should say: SHOULD NOT SETTLE! SHOULD NOT SETTLE! COULD NOT SETTLE! I kept starting in places where I'd only be able to use 5 to 8 in the surrounding 4 rings of tile space. Seriously, for over 20 restarts (that is NOT an exageration). I had to restart from my first play because I got killed in my first fight. That also happened a lot once I gave up on getting 25% usable tile
Hello! When I come to the forums, there is no secure log in. How about providing a HTTPS secure log in page for those of us that aren't comfortable with clear text authetication? Whenever I tried the HTTPS address, I got told you had a bad certificate AND got sent over to wincustomize--- no access to anything else. Thanks for being such a great company with fun games and useful products!
GC2 Ultimate pack: list itself in-game as version 2.03 Twilight of Arnor (English) [IMG]http://img257.imageshack.us/img257/5536/typodevestatedshouldbed0.jpg[/IMG] The word ' devestated ' is mispelled in the Dread Lords campaign introduction text. Should be ' devastated '. Thanks for the game!
GC2 Ultimate pack: list itself in-game as version 2.03 Twilight of Arnor (English) [IMG]http://img257.imageshack.us/img257/1629/missingwordforinourforc.jpg[/IMG] The word ' for ' is missing from the player responce to peace in trade window. The phrase is currently ' save our strength other wars. ' Should be ' save our strength for other wars. ' Thanks for the game!
GC2 Ultimate pack: list itself in-game as version 2.03 Twilight of Arnor (English) [IMG]http://img121.imageshack.us/img121/374/starshipdefensetechname.png[/IMG] Starship Defenses should have a space between " Starship " and " Defenses ". All the other lower level techs that are multi-word do display space between words. Thanks for the fun game!
Update --- I got Out of Memory error during a SAVE. Not fun.
I am still getting these OOM issues, and I'm running Nvidio Geforce 8600M GT on Windows Vista Home Premium SP 2 (with all patches and updates for graphic cards and OS). Animations and sound go away, then I'll get OOM error/crash. Also, the game almost always blows up on exit, and just accessing the main menu or starting a new game in the same session after 20 to 30 minutes of play is enough to cause the game to blow up as well. So all the memory/resource issues that were in be
Still having these problems in the latest production build (version 1.05.016) The added new content is nice, but I was hoping this problem had been slain in the patches. Not so, unfortunately.
Version 0.98 Beta Crystal Crag has a typo in its description. It says "Build and Enchantment..." Shold be: "Build an Enchantment.." Screenshot included: [URL=http://img822.imageshack.us/i/shouldbeanenchantmentnon.jpg/][IMG]http://a.imageshack.us/img822/2433/shouldbeanenchantmentnon.jpg[/IMG][/URL] Uploaded with [URL=http://imageshack.us]ImageShack.us[/URL]
[IMG]http://a.imageshack.us/img688/224/unformattedtextstringfo.jpg[/IMG] By [URL=http://profile.imageshack.us/user/gj919]gj919[/URL] at 2010-08-08 Screenclip shows the error. The "Item Shop" tool tip is being displayed in raw format as "Visit Item Shop in %s(S)". The cause for this is easy to deduce. My hero is in the enemy wilds. No shop, so no value to put into the "%s", so it gets passed along as a literal part of the character string, rather then be replaced by "" (empty stri
Play long enough on a windows vista premium 32bit, and you get OOM as well. Mem used showed 1.6 Gig at the error (on a system with 3 Gig RAM). Elemental was showing 1 Gig of ram usage on Task Man. After I clicked the the "Ok" button, it took a few seconds, then memory reported dropped very quickly on the task. It paused at 70K, then completed going away. Since the computer itself had plenty of RAM available, is the Out of Memory error a resource allocation error and it is being l
Graphical bug on 0.98 Beta 4. Running Vista 32. Summoned Familar doesn't size up like regular units on cloth mp. When zooming out, it is tiny as a flea. Screen shot provided. [IMG]http://a.imageshack.us/img836/673/familarstaystinyonmainm.png[/IMG] By [URL=http://profile.imageshack.us/user/gj919]gj919[/URL] at 2010-08-07. Simple bug--- normal units, whether sov or hero or just plain peasants, size up to match the zoom level. Summoned Familar isn't. On the t
Does it always crash on load, or does it work after you restart the game in a new session or after rebooting the machine and restarting? I've found the game always crashes on a reload in the same session. But if I save a turn, do somethig silly like click on the wrong thing and send my sov into battle by himself and then exit the game to desktop, restart the game, and load the autosave or the saves I've made, loading the save then works.
There is a feedback on the world creation screen. There is a progress bar that advances as it goes through its creation cycle. If that bar isn't doing anything, the game isn't doing anything. The game currently (version 0.98) has serious issues with restarting within the same session, whether it is new game or just loading a save of a previous turn. Best thing to do is to just exit the game all the way back to windows desktop, and then restart the game. Although even then, the game ex
Further observations on 0.98 Beta 4 restarting behavior --- you are now clearing out the application data appropriately. This leads to crashes on reloads of a saved game during a user reloading a previous turn. A very common thing users are going to do, especially when they are learning the game and just realized they clicked the wrong thing and ruined whatever it was they had worked hard to earn (ie, discarded an equipment item granting bonuses) or clicked the wrong choice on a quest and did
Follow up - seems to be easily repeatible by: 1. Start new session of Beta 4. 2. Pick General Carrudus. 3. Take all other defaults. 4. On new game map, hit escape. 5. Return to main menu. 6. start new game 7. click through to new game--- General Carrudus will still be selected. 8. Note your general Carrudus is missing all bonuses, including sentinals.
Beta 4 Bug - Didn't start new game with 2 sentenials, despite previous (re)starts having them. Started Elemental Beta 4. Picked the Hardy Warlord that should start with 2 Sentinals, General Carrodus. First start was surrounded by other sovereigns and their new cities. Exited that game to main menu, restarted with same options. Had both sentinals on starting the second game of the session. Was completely isolated by mountains from main body and only 1 clear spot on small amount
Staff description in Item shop says: "A think wooden.." think should be thick. Minor, but it is still there and we are getting close enough t the finish that these little things also need to get fixed whenever someone gets the 5 minutes free to correct it.
[quote who="Tormy-" reply="54" id="2578298"] I don't know that what system we gonna end up having in the game, but isn't it realistic like that? I mean....how could you create a horse archer, if you don't have horses? However...this can be "negated" by adding new building types...example: stable/horse breeder. Either way, if we can create units like horse archers, "beast" riders etc. out of nowhere...I will be pissed. [/quote] Magic. Magic spell: Illusion Horses or S
Version 1.00.2787 on Vista Home Premium If I have a folder on the desktop with items in it, and I empty the folder (delete them or move the contents elsewhere), Fences doesn't notice the change in status and allow the folder icon to be updated properly. Note: Fences does allow the Recycle bin to change status (empty to full, full to empty), and it does notice when an empty directory gets a file added--- which it did not in prior builds. So those bugs are gone. Thanks a lot for
I've had this issue on my laptop, and it doesn't have a middle button.