Darvin3 : I appreciate that and will look at it when it is ready. I really need to see a winning game. I have looked hard on the Web with no results and my requests here are met with silence.
michaelwalters
Darvin: Can you post some of your winning games here? The best instruction is by your own example. If you do, let me know how to play them. I am not clear if the Trinity edition of Sins is different from the original Sins, or is just simply a patched up version. Losses in this game can always be justified by the complexity of the system, but that would be irrelevant, as the AI always wins, no matter what cunning or fiendish strategy is used. In this last game I had five planets unde
The replay will be something similar to before. The AI always produces a dominating strategy. If you would like to post your winning games here, then I would be interested in viewing them for my own instruction.
Well the Armageddon arrived as expected and, of course, I lost. The game had decided to terminate and so, no matter what happens, it will terminate. I watched it closely. The AI forces were hardly affected, production of forces and resources were slowed down, as were phase jumps. The computer cheats and cheats and cheats. It has become a bit of a bore, at least on the small map.
I am still not convinced any specific strategy wins. Tactics may win or lose locally, but no overall strategy is a winning one. I have begun another game and I still have to micromanage from the sidebar and the AI enemy forces are not showing as they were before on the planets. I am unable to expand further without encountering the enemy player, and I suspect Armageddon is beckoning. One ruse, players may have noticed, is this: when I order a phase jump with forces that will result in a defea
Thanks again. I was not playing cinematic mode. I tried it once and it was no good. I am playing the Trinity edition of Sins. The AI always has the advantage in one area or another and always turns it to a winning advantage. I work quickly in the game, but on my reckoning, it always develops and expands 10X faster than myself. ( I have all options on fast). The AI Marzda was hugely upgraded. Where did it get the experience from, as pirates are off in this
Okay, Here is my last save: http://www.filefront.com/17587988/autorecord-11302328.record When I came to play this save (the 7th), which was half an hour into a battle, no phase lines were showing, nor were objects clearly shown on the planets and I had to micromanage from the sidebar. It continued for another half hour until I terminated the game after two and three quarters hours.
Thanks for all the replies. This game was producing too many anomalies, so I made a fresh install, patched up, and began some new games. It seems to be working fine. I have played a lot of games, heeding all the advice on this site, without success on the small map. The computer is cheating, of course, as it has to in order to produce a competitive game and the required levels of frustration, even on easy level. The thing about this game, compared to other RTS games, is that it is totall
Thanks again. InfiniteVoid: noted what you said and will play again with this mind I hope this evening. DesConnor: Reporting for duty Sir. Your quite right about Dragon Age Origins, though tactics are important and resources. Other RTS games I have played would be Homeworld, Heroes of War, Supreme Commander etc. Have just played my eighth game and, yes, the Armageddon arrived at exactly twice the time the previous game had taken and, yes, this time I was allowed to defeat th
Thanks for your detailed advice. I will play another couple of games with this in mind and report back. I am still not convinced this game is dependent on what strategy is used, as there is much contradictory ( one might say pick 'n' mix ) advice out there on how to win, not because there are various routes to success (on the small map) but because it depends mostly on how often it is played. I have played other RTS games on hard and even nightmare difficult and, of course, have bee
Thanks again. I was unable to open the .record file, as I don't know what the file extension is. I have played a lot of RTS games with some success such as C+C and, more recently, Dragon Age Origins first on normal and then hard difficulty. I had a grip on these games after the first few sessions. When I said resources were pouring in, I meant relatively, with 12000-15000 credits and between 5000 and 7000 metal and crystal each. I am not saying anyone is a fraud. What I am saying is t
Thanks for your suggestions. This is the first small map listed on single player Sins. It is still the case that, no matter what I try, the game will end at a certain time with the enemy player invading my planets with infinite forces without even one of their ships being destroyed in the process. I have just played it again and it ended punctually in two hours with the enemy player invading my planet, despite the fact I had two planets, my Capital Planet and a volcanic planet rolli
Thanks again for your responses. I am playing the Trinity edition, but only the original Sins at the moment. No matter what I try, with all your recommendations, I am defeated. On the first game today in exactly half an hour and on the second in exactly one hour, the game decides to terminate the player. The next game will be two hours when the same scenario will occur. The two games I played were 1v1, no pirates, tec with the enemy player on either hard or easy economy. I expanded
Thanks for your help and the thread. The fighter frigates I referred to were the Cobalt frigates and not the KOL squadron. The first strategy I used was one suggested on the sinsofasolarempire single player forum which was dashed almost from the beginning, probably because in making even detailed recommendations in a game like this, many other factors have to be counted in. With your suggestions in mind I will go away and play a few more games and see if I can improve. I will try to
Thanks for your replies. Here is one strategy I used to the best of my memory. upg. civ infra. Built a capital ship factory and q'd KOL with five fighters. Bought four scout ships and had them on auto explore. Built a further metal mine and purchased 100 crystal. Fully upg. KOL ship. 4 repair platforms and 4 gauss. Bought one Marzat and upg. and one colony ship. Researched shields and officer training. Expanded to one adjacent asteroid and killed the enemy and placed my KO
The single player mode of this game is a waste of time. It has been tacked on to maximize the target niche market as an afterthought to the multiplayer game. It doesn't work. I have played on the simplest scenario (no pirates 1v1,tec) four or five times in order to learn it and each time the game ends by invading your capital planet. The first game after half and hour then an hour in the second game and then two hours on the third game etc. No matter what I do, it will end in a