Prof_Hari_Seldon

Prof_Hari_Seldon

Joined Member # 4121032
14 Posts 201 Replies 930 Reputation

One problem with the "interdiction field" is if you want to hit the escape key and emergency hyperspace escape like in SC2 the interdiction field seems to make that impossible.

8 Replies 271 Views

Something is wrong with the camera because the planet surprises me. It's like the camera tethers to your two ships (the center of the view is the point between your two ships) and if you are doing the retrograde maneuver (eg. with the Earthling cruiser) there is almost no space for the camera to show up behind you and so a surprise planet can happen. This is only an issue with planets not the asteroid belt because the asteroid belt has less gravity so you have more time to react.<

11 Replies 381 Views

Why they don't want to be found is probably because the Scryve Empire is so dangerous (they tried to blow up Earth after all) and also just like the Enigmas being very paranoid is part of their psychology from evolution. Too bad the Dan'Nath are already the secretive race I guess that's a problem with my idea.

3 Replies 18,343 Views

Since we already have a machine race (the Synth) maybe the scavenger race doesn't have to be part or all machine. I was inspired by the Lost Fleet series by Jack Campbell that had an alien race called The Enigmas. They used a quantum virus to erase their ships from enemy sensors (cloaking devices don't exist in that universe). They were so obsessed with secrecy that when their ships were significantly damaged they self-destructed. During communication

3 Replies 18,343 Views

If you slow down the Earth ship the Scryve start to win if they aim their laser right. I think that laser has even longer range than the nuke and right now if you fire the laser to be just in front of where the Earth ship is moving, the Earth ship cannot turn around in time. Slowing the Earth ship down just makes that worse. But maybe you could slow the nuke itself and not cause that problem. Except if the Earth Cruiser faces the Measu

4 Replies 183 Views

The Measured vs the ship with the explosive barrels (Menkmack?) is broken. The barrels can be launched immediately once I close the distance with the Measured and always explode and one-shot the Measured ship before I can get into range for the Measured AOE. EDIT: Never mind I figured out that the Measured AOE is slightly larger than the barrel AOE (the barrel AOE might be perfectly sized because it fooled me when I just charged in without having my reverse d

11 Replies 381 Views

Ok that's fine. [quote who="cuorebrave" reply="75" id="3693367"] Are you even a real professor!!! [/quote] I'm a Masters student in Bioinformatics. Next year I will be working towards a PhD. I don't know if I want to go into academia (professor) or industry. I usually just call myself Hari_Seldon but that was taken.

94 Replies 95,521 Views

If you are stuck with a ship slower than the enemy and they are running away, maybe you need a way to swap that ship for another in your arsenal. Hitting the escape key and it takes a while to hyperspace out that ship.

94 Replies 95,521 Views

Hi I'm Thomas. My family got me some educational games when I was young. When that stopped the only games left available to me were the free ones. In the 2000s I found Ur-Quan Masters and was blown away. Now that I am a Biology Masters student in New York City and have some money, I am exploring 4X and space games. I enjoyed SoaSE, GalCiv, and AotS but did not preorder them. I chose to preorder SCO because I know Stardock is so passionate about it

131 Replies 442,210 Views