Hunam_

Hunam_

Joined Member # 3946661
29 Posts 962 Replies 9,228 Reputation

What I hate is when something is timed, but you are never given even a notion of it. It also fails without telling you that. You only find out about it after you check your quest log and there's red mark over it... WTF happened, game? Normally, you're 5-10 saves into the game after the fail trigger too. Or it's like, yeah I'm about to go to that place where the some critical situation unfolds, only I'll swing by this one spot to complete one little s

81 Replies 127,547 Views

^ Excuse me, my pale blue half-syreen half-human boy disagrees. SC2 had at least ONE categorically humanoid race that you could interact and "interact" with.

42 Replies 62,798 Views

The moment I loved was the voice of the Earth Starbase commander when I came back from a long expedition telling me about the diplomatic and scientific progress we've made according to my actions during the expedition. It gave me enough sense of accomplishment that I wanted to go back out there to continue my work on building the Alliance of Free Stars.

28 Replies 77,734 Views

^ As mini-bosses. yes. I'd love to have those and figure out how and which alien ship to beat them with.

55 Replies 132,908 Views

I have an idea to share, but I'm afraid it's way too complicated/insignificant to implement. Still, here goes nothing: Let the planets have day/night hemispheres. That means that the planets like Mercury will have different stats for each hemisphere. When the daylight side will have raging volcanoes, lava streams and lotsa tectonic activity, the dark side will have cold rock and "exploration friendly" weather. Add rotation to the planets and you get your ancient

173 Replies 667,291 Views

^ I'm looking at SC2 planets and alien design and it clashes alot more than new SC to me. If anything, the new SC design is more consistent. I'd wait for 3D images of both planets and aliens and make a final judgement then, rather than raising the alarms from looking at literally 2 concept pictures.

173 Replies 667,291 Views

[quote who="cuorebrave" reply="10" id="3603864"] Super happy to be involved. Glad to see some humanoids got in here, and even more glad to see the design doc state that there will be NO HUMANOID ALIENS ALLOWED! Weeee! [/quote] No humanoids - meaning no this: :( [img]http://pre09.deviantart.net/6733/th/pre/f/2014/050/e/2/a_kiss_for_the_stars_by_g805ge-d776zc4.jpg[/img]

47 Replies 82,599 Views

I dunno, I only have this: [e digicons]>_>[/e] [img]http://shop.lenovo.com/ISS_Static/options/images//main/_460_0_3DX-700036_V1.jpg[/img]

11 Replies 4,648 Views

I, for one, like cartoonish art style. I'm more than sure it won't look as cartoonish as in concept JPEGs when transferred into 3D.

173 Replies 667,291 Views

^ Oh I'm fine with that. That was actually pretty fun to discover the first time. Also, timed events like this on the planets would be cool too.

81 Replies 127,547 Views

I'm exactly the same way IBN. The Kohr-Ah death march killed all the fun for me in SC2. And I don't like keeping 8435 saves to roll back and replay the same thing over again.

81 Replies 127,547 Views

I'd like some loot that'll either be plug and play for my ship/lander or allow for a research of a better equipment. Also, ancient ruins/deserted labs for lore and treasure maps is pretty exciting too.

28 Replies 113,557 Views