[quote who="Major Stress" reply="48" id="3361212"] Did anyone find else something wrong with the big-e caught in earths gravity when it was damn near in lunar orbit?! Shouldn't it have crashed on the Moon instead?! LOL With no power it made dead stop trip from the moon to the earth in 5 minutes.[/quote] Actually, no. In any 3 body system (Earth, Moon, and Enterprise), where the only force involved is gravity, there are five points known as <a href="http://en.wikipedia.org/wi
kyogre12
[quote who="jackswift85" reply="20" id="3203299"]Don't forget about the other poor rocks that were planets but were reclassified in the 19th century: Ceres, Pallas, Vesta and Juno![/quote] To be fair, they were all discovered in the early 1800s before the concept of an "asteroid" had come about. In the 1850s when a lot of these "planets" were being discovered, astronomers realized that classifying them as such was wrong and they were subsequently known as asteroids.
[quote who="Uvah" reply="17" id="3202937"]That too may change. Recently another moon was discovered orbiting Pluto. That brings the total to five......Pluto has five moons dancing around with it in the deep dark. Astronomers are thinking reclassifying Pluto as a non-planet was a bit premature simply because only 'planets' are supposed to have moons. Most likely Pluto will be reclassified as a dwarf planet. Why they even changed it is beyond me. Dum dums![/quote] Pluto already
Yes Yes Maybe: Like pacov said, I'd look into the game more than I would if it wasn't 64-bit, but it has to be a game that I'm interested in for me to actually want to buy it. I'm not going to buy a game just because it's 64-bit. But if there are two similar games, one 64-bit and one not, I'd be more inclined to go with the 64-bit one (other things being equal).
It might be silly to ask this, but have you tried running XSI as administrator? (Right click > Run as admin). For reasons that are unclear to me, when I try to run XSI normally it crashes, but when I run as admin eveything works great.
[quote who="Doshka19" reply="7" id="3001196"]Quoting DirtySanchezz, reply 3The biggest problem is still that 99+% of all Sins players never logged on. Then about 70% of those that do only play against the AI instead of playing real games. My games against AI are just as real as yours.[/quote] Little known fact: what you think of as the single player game is just a figment of your imagination. It might seem like you'
Complaints about the screenshot only being on Facebook in 3... 2... 1 [e digicons]:P[/e]
[quote who="John_Coffey" reply="30" id="2997838"]That new valkyrie looks absolutely incredible (that was Koobalt right?)[/quote] [quote who="ZombiesRus5" reply="17" id="2997005"]Quoting philothanic, reply 16really like the texturing. especially on what looks like the corrected Valkyrie model. How did you get that anyway? (rhetorical question). Well the model is actually made by kyogre12 and hasn't been released yet. The other Valkyrie is lacking in visible turrets.[/quote]</p
[quote who="Sinperium" reply="57" id="2979002"]We look back now on the notion that the earth was the center of creation and find it quaint. Why should we adamantly believe our universe is the center of everything either?[/quote] How many times am I going to have to say this?[e digicons]:P[/e] Being wrong in the past does not necessarily mean we are wrong now. They say when investing in stocks "Past performance is not a guarantee of future returns." I could just as easily say "Coperni
[quote who="SithLordAJ" reply="55" id="2978859"] Quoting kyogre12, reply 54 Quantum mechanics shows that there is an underlying randomness to the universe and that on small scales causality does not hold. Well, there is a fine line with causality. Entropy is the driving force behind it. Unfortunately, entropy is a statistical theory and so if you only have a handful of particles, it doesnt work; so it's no suprise that causality doesnt hold.<br
[quote who="Volt_Cruelerz" reply="53" id="2978814"]Yeah, it seems that scientists tend to hold on to the following with a death grip: conservation of mass/energy, conservation of momentum, and causality. Not that you can blame them for any of those, especially causality. If you get rid of that, then any understanding you think you have goes out the window. [/quote] Well, two out of three isn't bad[e digicons]:P[/e] . Quantum mechanics shows that there is an u
Add me to the list of people who can't stand the SotS UI![e digicons]:P[/e]
Ugh, you guys respond too quickly! I don't have time to reply to everything I want to![e digicons]:P[/e] So, I'll just respond to two (well, three) things: [quote who="Sinperium" reply="47" id="2978599"]Quantum physics was derided as "fringe" for years--just as some of the new developments of it now are (by some).[/quote] No it wasn't[e digicons]:P[/e] . I mean, yes, there were people who disagreed with quantum mechanics, but they were generally the "fringe."
[quote who="Sinperium" reply="11" id="2975882"]Look back historically at all the "impossible" things that are now being done: invisibility, computers, space travel, etc., etc. Experts of their day wrote volumes in each case about how these things just could never be practical.[/quote] They did? I'd like to see a book about computers being impossible[e digicons]:P[/e] . I'm not really sure that space flight was considered impossible either (well, after the invention of gunpowde
My old HP laptop is in the midst of a long, slow death, so I've been looking around for a good replacement. So far, one of the best looking ones I've managed to find is the ASUS G74 . The base version starts at $1800. As far as I can tell, most comparable laptops are at least $100 more expensive. The downside is that it's huge, even for a 17" laptop, and it apparently doesn't fit in most bags... but you get a free backpack a
[quote who="Stalcore" reply="1428" id="2975711"]Kyogre have you ever been to scifi meshes.com and looked the blender fleet that Ice-Dragon made? Some of the best I've seen. [/quote] I suggest you edit your link; it tried to infect your computer[e digicons]:P[/e] Anyway, I have been to scifi-meshes, and I've seen some of Ice-Dragon's work, but I'm not familiar with his blender fleet. Based on the other stuff he's done, it's probably too high poly f
[quote who="Cylon_Luvr" reply="1426" id="2972551"]Ben_Maxwell - I do have some skill in modding, and asked Kyogre if he needed any help some months ago. I did not receive a response.[/quote] You did? Hmm, oops. I tend to forget about my PMs... [quote who="Cylon_Luvr" reply="1426" id="2972551"]That's a shame Kyogre, that you dont "care about the community dissolving" - My question is, if you don't care about the community around this mod, then why do it at all?[/quote]<
Ah, nothing like being away from the internet for a couple days to return to... this. To everyone sticking up for me, thank you. It is very appreciated To everyone else... I won't say what I'm actually thinking . Yes, I realize I said it would be done a year ago. When I gave those timeframes
[quote who="BlackHawk141" reply="1" id="2971118"]I don't think they should build titan class ships, it will ruin the game especially multiplayer games. Single player maybe fine, but multiplayer games is a no-no.[/quote] Screw multiplayer . I don't want my singleplayer experience gimped because of the whining of the MP crowd.
[quote who="Whiskey144" reply="8" id="2971072"]Quoting kyogre12, reply 7Well, yes, that's what I tried to get into with the part about not being able to use quantum teleportation to communicate at the speed of light. Really, the two problems are interrelated, and that link I gave does a much better job of explaining it (and from a real physicist! ). Silly me for not reading the link then .[/quote] I suggest that you do. It's very interesting. He does a semi-annual c
http://www.facebook.com/?ref=home#!/photo.php?fbid=10150244260695678&set=a.294989425677.145749.8469790677&type=1&theater [e digicons]:P[/e]
[quote who="Whiskey144" reply="6" id="2970824"]It's two actually; you've got one, and here's the other one: It can't be used for what would end up being FTL comm (ping of 5 between Pluto and Earth?!), as that would violate causality.[/quote] Well, yes, that's what I tried to get into with the part about not being able to use quantum teleportation to communicate at the speed of light. Really, the two problems are interrelated, and that link I gave does a
[quote who="StatusIpod" reply="4" id="2970791"]This all means they will come a time when communication bandwidth won't matter, in the sense pings below 5 for all locations regardless of whether u r playing sins from pluto. This technology could connect ISPs all over the world and create a new lighting fast quantum broadband. [/quote] Thread necro aside[e digicons]:P[/e] , that won't work. Sinperium is mostly right, exc
[quote who="psychoak" reply="2" id="2970144"]Visual asset additions come after all of the mechanical engine changes are completed. You've been asking a stupid question for eons.[/quote] ^This[e digicons]:P[/e]