F&P think they own ship vs ship battles. They think they own resource collecting and sale there of as a concept. They think they own very obviously Star Trek inspired ship designs to the degree that no other ship can look remotely similar. They think they own the concept of hyperspace travel, exploring space, and making contact with other races. I played SC1 and SC2, PC and console, when they were released. I played SC3. I will play SCO. And fra
SWVRoma
The Androsynth never happened in this shard of the multiverse.
You could run dxdiag and post some of the relevent parts here?
[quote who="Taslios" reply="3" id="3723760"] So I'm going to be a rabble rouser and say that while I totally get why you made the UI look like how you did.. I like this version better than the final: [/quot
The only one that I wish was more realistic is the Commander/Humans. The rest? I think you've done well on.
You should have Star Control: Origins in your list. That's the game. :) It should update come the 20th.
You don't already have it in Steam?
I really wouldn't want to deal with sub driving... I'd be content with hovering over the water.
In honor of a friend of mine who passed away on the 21st at the age of 30 due to a heart condition, please consider adding the world of Saracco
[quote who="Timmaigh" reply="5" id="3723493"]Another question, is this game for 8-years old kid? Or too complex? [/quote] That depends more on the 8-year-old. 8 year old me had no issue with SC2. Others? It couldn't keep their attention span.
Yeah, they named the Melnorme after Mel Tormé, the lounge singer. Your version is like their original name in, the Mael-Num.
[quote who="GMOrz" reply="596" id="3721299"] Stardock is trying to impose a licensing requirement where previously none was required. Paul and Fred published a game titled "The Ur-Quan Masters", using all of the classic race names (Arilou, Orz, Pkunk, etc.). This was all done without any license from Accolade/Atari. Given that the contracts refer to the race names as "Reiche's Intellectual Property", it seems clear that this was intentional, not them flying under the radar. [/quote]
[quote who="Frogboy" reply="105" id="3719636"] Quoting SWVRoma, reply 104 Star Control 3 shows what happens when you rush a buggy game out and have questionable writers... And puppets. It is a hard game to do to be sure. When SCO ships, it'll have been 5 years since we began workin
Star Control 3 shows what happens when you rush a buggy game out and have questionable writers... And puppets.
They both have the same origin book... So now I'm tempted to get it too. Argh.
If you talk to Brad, you can just feel the disappointment over all of this. For much of his life, they were his idols. They were part of the reason he went into game development! This entire scenario really disillusioned him. Remember, he offered to sell them everything from Atari at cost just in the hopes they'd make a new Star Control game. They declined. He asked them to work with Stardock to make SCO. They declined (but only after being told n
And as a Founder, if you were on Discord, it's chatted about now and again. Brad's hands are tied in what he can bring up due to the court orders on it all, mind.
https://forums.starcontrol.com/487690/page/1/
It's already been mentioned--I forget where--that the Spore creature creator was a huge and expensive part of the game, and we oughtn't expect to have such a thing...or at least, not any time soon. But if there is some way to insert original
How are those hopes? 😛
[quote who="GMOrz" reply="529" id="3717934"]I'm not clear why filing a valid DMCA take-down notice for their own games would lead one to fear a DMCA take-down notice for a non-infringing work. [/quote] Let's see, F&P enjoy trying to claim ships inspired by other sources are theirs and theirs alone. That the words "super melee" are theirs. That overhead ship combat is theirs. That spaceship exploration and adventure RPG is theirs... And that they'll
Woot! Arliou and Melnrome!
First Officer Kerry is Stardock's way of sneaking the Androsynth into SCO's alternate universe >.>
Hrm. Since many races are getting different "levels" of ships (finally), we could have the Arliou come in and save the Flagship in a battle saucer or something. That could be their introduction to us?
Brad, perhaps start the intro video with a news broadcast that fleshes out the history of Star Control and the Lexites, explaining it in brief with shots of Star Control promotional material, concept art of a finished station in orbit, etc. Mention the Star Control flagship beginning trial flights soon or something? Then transition to the Starbase now (perhaps adding "flashes" from construction along the outside -- some of the station does already look incomplete, and it