1) QoT "buff" is ridiculous . 2) Sludge Slinger (and Parasite Egg?) still not working properly . 3) +Minion Health Items Bug still not fixed . Big disappointment.
CosMoe
Still not fixed. This bug has been known for 3 months now. Stardock/GPG, what the hell !?
Still not fixed. This bug has been known for 5 1/2 months now. Stardock/GPG, what the hell !?
Offtopic: No matter how this ends, we will need one balance mod that at least 80% of the community will agree to use. It would be quite useful if we could get a voting mechanism in the modding forum to quickly get to an agreement of what should be modified and how. As far as I know it's rather easy to modify the price of items, which could mean a big improvement in gameplay variety. It s
[quote]You are overreacting about these favor items. It does not destroy the games balance, it does not ruin the game, it is not game breaking. Its just different, and that makes people scared.[/quote] I respectfully disagree. Altough the difference from BotF to SotF is just +200 health and +3 health per second, the advantage of this small improvement is not slight in a match. Same with the new Haste Anklet. Just think of 2 Demigods with the same base
After reading the partial 1.2 changelog I now expect the balance of the Demigods get even worse. Those Demigods who were already strong will be even stronger with the new favor items, the weak ones even weaker. Quite dissapointing, as I was intending to return to playing Demigod with the after the patch. Personally my only hope now is a balance mod made by the community. Moreover, the guys who exploit desyncs and boast about it <a href="http://forums.demigodtheg
Really nice improvements until I read about the second part of the QoT "buff". Entourage (with Tribute as special skill) was already one of the worse skills and now you nerfed it to uselessness. [e digicons]o_O[/e] Thus, QoT now has 6 useless skills (of 12, including special skills ): Entourage, which at maximum skill level now adds
When QoT gets interrupted during changing forms she's stuck in the middle of the animation, but as soon as the stun is over shes instantly in the changed form (if the stun was longer than the time it takes to change forms).
[quote]5. chase - followed by cloak of night - followed by swap places again when cooldown is off.[/quote] You're only worried about his shadow teleport!? I'm much more worried about his invisible minions!! /sarcasm Hint: Cloak of Night is a General favor item.
[quote]Btw did you really stop playing CosMoe?[/quote] I did (thanks for your concern) and hope that there's still someone playing when I return after the necessary balance patch(es) & banning of exploiters. Concerning "lucky" interrupts you're right and that kinda leads me back to the topic: If you want to make any of Erebus spells even stronger, then it would only be fair if they
GG, I really liked that the two Oaks had different builds which were nevertheless comparable in strength. However it was 4x BotF favor and similar items on all Demigods. I'd really like to see more diversity in high end games, but that's only possible after balance changes on Demigods and items.
Solution: You change team with whoever thinks it's unbalanced. Since you do not care about the minimal resulting unbalance the game should be OK for everyone. That's what I did.
[quote]Only thing u have to do is save a shambler at crystal.[/quote] This means no area damage from Mulch. Basically all you do then is let the enemy Demigod bash on you until you have to retreat. [quote]if you manage to interrupt QoT's mulch shambler skill with ANY demigod, save the replay and post it pls.[/quote] That's why I said "lucky interrupt". It's possible but it rarely happens. It happens more often against opponents whose interrupts have the
[quote]Stardock/GPG, your move: 1. Fix it now, or 2. Make an example of some bad guys and the rest will be too afraid to do it again, or 3. Lose honest players.[/quote] Stardock has chosen: 3. Bye, I'm gone for a while.
[quote]At level 15 you cant die with qot.[/quote] One nicely timed Deep Freeze, Grasp, Silence, Boulder Roll, Mass Charm or 1 lucky interrupt and you're dead. Also if you get ganked 2vs1, which happens often because you're slow as hell, it's not very fun to know you're gonna die and you can only prolong it a bit by constantly Mulching and Shielding. Slow death is not fun ! [quote]Do i really need to tell yo
I use Bramble Shield a lot ( my build ) and one of the best counters is Deep Freeze from Torchbearer. It increases the cooldowns on Shields and Mulch so much that the squishy QoT will have to retreat. Generally it's always wise to primarily attack healers/supporters in fights and retreat if it's 1vs2.
Nice play Obs and kingslet! GG BotS on Beast: 0 to full mana in 2 seconds due to Ooze area damage. [e digicons]:S[/e] I kinda wish this favor item was rebalanced. If you can have a very good (mana intensive) Demigod build without any mana item but BotS, something in the game does not work as intended imho. The fact that the rest of the items bought by Obs only stack health emphasizes that the item balance in Demigod needs a lot of work!
Sorry Morph, I really thought you wanted a nerf for the QoT. My sarcasm detector was off. ;) [quote]QoT isn't bad trust me.[/quote] As long as you play against newbies, like you do .
Karma.
[quote]QoT - what about when u see a qot that cant be killed? just spam shield and mulch shambler with cloak as favor item and u will never die.OP[/quote] I know that you mean my build with this. If it's so OP as you think, please play it . Because : Yes, you can soak up a lot of damage! BUT Your autoattack damage is ridiculous
A few players (me included) can't join the Ready2Play beta anymore, is does not show up in Impulse. Is that intentional?
Be careful what you wish for... Their game histories look normal to me (lots of losses), but maybe I'm wrong here, Stardock should have more data. [quote]At the 2 minute mark, we get the connectivity bug. We concede under 3 minutes, but get a loss.[/quote] There's no loss in your game history. [quote] Games 56-68 = N/A games. IN A ROW. [/quote] Which were his first 12 matches in this game from May 3rd to Jun
Bite is already one of the strongest abilities in the game. Actually I'd rather want to nerf it (take away the slowing effect; Erebus already has increased movement speed and Bat Swarm to follow a victim).
Hm. The disagreement on this thread actually shows that the XP upgrade is fine as it is. Many people think it's an advantage, many think it isn't. Which imho is the best thing for any ingame mechanic. If almost everybody agreed that it's an advantage (like Currency 1 or giants first) then maybe it would be too good .
My main point of frustration with Demigod is that some important things would be so easy and fast to fix , like the prices of the unused items or balancing Demigod (skills) by changing the cooldowns/mana costs of the skills. Such changes would merely require changing a few numbers in the proper .lua script ( or not? ). Also, changing stuff would bring more variety to the game, which would be important to keep players interested. Yet this seems i