Asret

Asret

Joined Member # 2964247
1 Posts 18 Replies 5,490 Reputation

[quote who="ZehDon" comment="10"] I think you'll find that if a service ever closed down, its licenced games would received patches that allow the player to play without the use of the service's platform. I believe Gabe Newell, from VALVe, has already stated that if Steam were ever to close - and it wouldn't be a blink-and-you'll-miss-it shut down either - then all of the games available on your Steam account would be unlocked before the shutdown. [/quote] I

102 Replies 273,176 Views

[quote who="ubernaught" reply="19" id="2502183"] [quote]everybody hates it when you HAVE to use steam[/quote] Thats a lie, plenty of ppl don't care either way.[/quote] That's true. The last time I used Steam was a disappointing and frustrating experience though. I far prefer Impulse. In fact the game that requires Steam (Empire:Total War - didn't realise it required Steam) hasn't been played more than a handful of times - I'd rather play Rome:Total War than have to deal with

76 Replies 263,991 Views

Just solved an issue with the latest version of the Comodo firewall. In order for Demigod to work on a LAN with this there's one special setting that needs to be changed. 1. Go to the Firewall settings page 2. Go to the Advanced tasks and select "Attack Detection Settings" 3. On the Miscellaneous tab in the "Attack Detection Settings" dialog, *Remove* the tick from "Block Fragmented IP Datagrams" You should now be able to see games on a LAN. &nb

331 Replies 818,873 Views

My recommendations: Robin Hobb - although as another poster pointed out some of characters are quite unlikable. Russell Kirkpatrick - Fire of Heaven/Husk series. Guy Gavriel Kay - The Sarantine Mosaic/Fionavar Tapestry series. J V Jones - The Book of Words/Sword of Shadows series. Brandon Sanderson - Mistborn series. Elantris is worth reading as well. He also has a lot of interesting material on <a title="Brandon Sanderson's website" href="http://brando

99 Replies 264,445 Views

[quote who="BulletMagnet" reply="5" id="1966616"]Asret, try deleting 'Game.prefs' in; Code: folders%USERPROFILE%\Local Settings\Application Data\Gas Powered Games\Forge\ copy-paste the above address and it'll take you there.[/quote] Thanks, I'll give this a try and post here how it goes.

43 Replies 17,288 Views

Same problem here as well. No change other than downloading the latest version of Demigod. Updated nvidia drivers to no effect. Here's my dxdiag report: ------------------ System Information ------------------ Time of this report: 12/7/2008, 16:41:26 Machine name: PIPER Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.longhorn_rtm.0

43 Replies 17,288 Views

[quote who="pndrev" reply="2" id="1919026"]I long debated if I should order the PC or XBox version. Seeing your 'bad and ugly', I'm for once glad I went with the console. Partly because I knew from Oblivion that most of the UI would be geared towards it anyway, partly because I didn't feel like upgrading my PC or freeing up ludicrous amounts of hard drive space. [/quote] It's a typical release from the team behind the Elder Scrolls - flawed, buggy and utterly enchanting. I'

92 Replies 206,035 Views

[quote who="Frogboy" reply="12" id="1905390"] IF you don't download the beta, you can cancel it at any time for a full refund. The system knows if you have downloaded the game to your account. [/quote] Thanks for the official word on this. Your policy sounds perfectly reasonable.

98 Replies 239,974 Views

While setting up a skirmish game and attempting to set an AI player my firewall prompted me about a connection. This prompt switched me out of Demigod back to my desktop. When trying to switch back to Demigod the screen went blank and failed to return to Demigod. The most I was able to get to display on the screen at this point was my Windows taskbar - not even Task Manager would display leaving me with no way to shut down Demigod. Maybe its a driver issue with my graphics car

4 Replies 11,902 Views

[quote who="Neilo" reply="13" id="1902026"]Noone will fault your call on SD's effort in support. I'll sing their praises on that account to all who will listen, I had an MV error about 12 months ago and the effort Support and Carielf put into getting me back on track was fantastic.[/quote] Yeah, I've always been happy with the support from Stardock. It's nice to get the feeling that they're actually considering your problems, rather than just sending back a form letter. This i

55 Replies 211,591 Views

[quote who="Legerdemain" reply="6" id="1900486"]I'll ask again what the 'convenience' of preordering is when you're ordering via a download distribution platform. The only thing that could possibly happen at release is that your boxed copy (if you go for that) takes a little bit longer to get to you.[/quote] It's convenient not to have to check the stores every week to see if the games made it's shipping date or if they've got stock in. Also there's often bonuses for people who pre-or

98 Replies 239,974 Views

[quote who="Zubaz" reply="3" id="1900082"][quote]I think the problem lies in the fact that there's no option to allow user to opt-out of the beta enrollment[/quote] Huh? why would there be? Buying into the beta is the same as buying a retail game. Not like you can opt-out after a post-release sale.[/quote] I think he's talking about the normal pre-order situation, where there's no charge until the game is released. Some people may still want the convenience of a pre-

98 Replies 239,974 Views

[quote who="Zubaz" reply="22" id="1899875"][quote who="Innociv"] In my experience every other company gives refunds on preorders.. Yes, ones that give you beta too so you end up getting the beta for free.[/quote]Wouldn't you consider that a poor business practice? What would be the point? I don't see how a pre-order beta should be treated any differently from the full game. Can you tell me why you think it should be?[/quote] It's pretty good business practice

98 Replies 239,974 Views

Good choice of game btw :) You could always try contacting Illwinter directly. They may be willing to help you get your game running again. The manual has become quite out of date with all the patches they've released, but it's still quite handy in some areas. I'd probably still recommend that you get it. If neither of those work then you could always turn to the pirates.

10 Replies 27,687 Views

[quote who="MysterD" reply="23" id="1895836"]I can understand DVD/CD/disc checks for SP games...for a limited time period -- so these dev's get their $40-50 for each brand new copy bought the first few months of release. But, when the game's getting old and the sales have likely died down, the dev's/publishers should patch the disc-check out of the game entirely. When it's priced bargain bin material (at say $20 or less), I'm sure everybody and their cousin will likely buy a c

325 Replies 1,057,761 Views

[quote who="Jonnan001" reply="21" id="1895722"] As that case was settled out of court, it's hard to say whether they 'successfully' enforced or not - it looks like Microsoft backed down, but for PR reasons, rather tha legal ones. Jonnan [/quote] I don't think I'd consider this a successful enforcement of their license. As successful as they could ever hope for in PR terms though - Microsoft sues people who try to breach the license and the case gets settled out

325 Replies 1,057,761 Views

[quote who="Iceciro" reply="13" id="1895350"]And people are reacting - by flaunting, in vast numbers, the ridiculous DRM. Even with their lobbyist-backed laws in place, greedy publishers cannot subvert the will of the people. I can tell you if my instal limit on Spore or any other game runs out, I will not be calling and begging some customer service rep in India for a new key or activation. I will be breaking the DRM and continue as standard.[/quote] Game publishers

14 Replies 66,739 Views

[quote who="Draginol" reply="14" id="1895640"] I look forward to your lawsuit against iTunes, EA, Comcast, Microsoft, and everyone else who do indeed prevent people from doing what you describe.[/quote] The difference in most of those cases is that the contract is signed at the point of sale. Software EULAs get sprung on a user after they've made a purchase. Most jurisdictions don't allow one party to unilaterally apply conditions after a sale. Technical measures to force these m

325 Replies 1,057,761 Views

[quote who="Neilo" reply="11" id="1894659"] Good Analogy.[/quote] I think this is how most people think about the purchase - it's just like a book. This isn't the reality though. With publishers now using technical measures to enforce their license agreements people have to face this reality. Could this have contributed to the outcry over Spore? People's assumptions about game purchases being like book purchases being challenged?

14 Replies 66,739 Views