I would like less tedium. I just played a 6 hour game of elemental and found myself hitting next turn too often. Early game is too slow trying to build up cities, late game is a slot of pouring out units and slowly fighting your enemy back. More QOL functions like auto-equiping hero's with best market gear, assigning heroes to groups so they aren't useless late game (they just get 1 shotted by anything), better AI when using quick battle (if I overpower the enemy by a lot and I auto resolve,
Lunnar Fusion
Just a random suggestion, but take a look at (arguably) the best tower defense game - Gem Craft, chasing shadows (https://store.steampowered.com/app/296490/). Just for some inspiration :)
Cool for the pvp community, now lets get some co-op focused comp stomp stuff :)
That sounds like a ton of fun. I play mostly with my brothers/friends and would love more co-op vs. the A.I. types built in. Please consider this.
Demigod was a ton of fun, and I still play lan with my brothers (on legit copies to boot! ~ re-purchased on steam :)) Please don't make this into an esports focused game. That's great for people with lots of free time, but rough on those of us who want to play casually on the weekends with friends (and occasionally like to play other games... .galciv 3...).
I'm a fan of both. I play both supcom 1 and 2 with the mini-map on, but I rely on strategic zoom for more details. Squinting at a tiny box on a 1080p monitor is rough :)
Thanks for the answers. I've loved Stardock for a few years and hope you guys keep making great games. This looks like it has the potential to become a great game, I look forward to becoming a founder.
Hi guys, I have a few questions before I sync money into this. Some quick back story. I kick started Planetary Annihilation and was completely disappointed. I"m a big fan of supreme commander, sins, and most 4x turn based games (and completely hooked on Warframe :)). So my questions lean in the directions of those games. 1. Can you turtle in this game? I love the shields and base building of supreme commander. 2. Is this going to be sport
Is the timer broken on a bunch of spells like this? I've used the 'invincible for 3 turns' potion (and spell in defense) and I get 1 turn of being immune to physical. Either the number of turns are wrong, or they don't mean the users turns, but all turns? or something?
[quote who="sweatyboatman" reply="24" id="3357106"] I'm going to go out on a limb here and say that mods, like MP, only boost sales on the margins (that is, anecdotally). Most people who buy FE/LH will play the content that Stardock provides and nothing else. And it's not like the vanilla game doesn't already provide a ton of replayability.[/quote] I agree with you. I don't hate/dislike modding, but me, my brothers, and my friends pretty
Agreed, 0.9 is amazingly stable for me as well. I was crashing every 1-3 hours before.
Same here, it did seem to get better over time (or I just got really used to it).
I agree with some of this. I own several other strategy games (Warlock, Civ5, Eador, Endless Space) and I usually prefer real time strategy such as Supreme Commander. I have to say this is by far my favorite turn based game. I have over 90 hours just in LH and over 100 in FE and I love both games. I enjoy LH more. I think the changes to the game made it more fun. I don't know if I"m a 'hardcore' fan or whatever that means, but I do know modding means nothing
[quote who="Sanati" reply="9" id="3339336"]The AI doesn't consider monsters a threat and doesn't factor them into their expansion plans. They push blindly and recklessly into monster territory, but the monsters don't ignore them, sometimes their risk backfires and they lose those new cities, other times they get lucky and the monsters don't attack and wander away. Monsters in general don't hit cities that often, so if you build a city next to a lair there's only a smal
[quote who="Azunai_" reply="7" id="3339307"]you realize that they are a trap[/quote] I'll need to keep this in mind. They have the aura of being rare and powerful, so I put a little too much effort into unlocking them. I'll get back to this thread in a few days after I try a few games with a refined strategy. Thanks guys.
@Azumai_ I hadn't considered that. I usually play the larger map size with 3 other random A.I.s (less than the recommended 5). It sounds like that may be my big problem. I"ll try my next game with more A.I.s. It seems like being the strongest causes a snowball effect for the A.I. (since other players sink gold into keeping out of war with you...which just funds your war machine..). I was under the false assumption that monsters prevented the A.I. from ove
Agreed. Its very aggravating when they flip flop each season on war status.
[quote who="profane69" reply="2" id="3339272"] I always make my first city a town and choose all town upgrades in it for max cash cause the caravan income benefits from it making it a really good cashmachine, the first 3/3/3 i find is usually my fort for unit construction and since i always pick the enchanters in my custom faction i have 4 essences for +4 init/def/health/fire attack bonuses to all units made in it. As for power i generally go over the comp and stay there just
I do fight as much as I can early on. I try to keep one full army with my SOV clearing my territory, and at least 2-3 defending units in each city. I usually put my extra champion in the newest city to help it grow faster. But then comes the enemy with several armies, with 4-6 stacks of troops. I'm not even sure how they afford that. The only limit I have when growing my army is running out of money. Also, random question, whats the point of b
These drive me batty as well. Especially later in the game when you have several cities. Its right up there with trying to move units in a certain order and the game snapping to the next idle unit after I give an order...
So I have about 30 hours in LE. It seems I can't keep up with normal difficulty A.I.s as their power goes through the roof so quickly. Even if I start pushing out lots of units, I can never afford to hit the same power levels the A.I. (I usually go broke...) has, and when I fall behind enough in power, they all declare ware on me. I tend to focus on research and wonders early on. My first city is always a research city, and my second city is m
It's not just you. These kinds of games in general seem to have this issue. ElanaAhova 's advice is solid. Just saving and restarting every few hours helps a lot. This happens to me and I have a decent gaming rig. The game just starts to chug the long you get into it, but restarting seems to clear it right up. Mine usually ends up crashing around hour 3-
Fantastic. Played the game for the first time in months, out of memory in under 200 turns. Great. I guess I'll try reinstalling too.......
Damn, that makes it rough then, thanks. Me and the old lady play, but just for fun, don't wanna get romped by other players...
It seems like I can no longer get favor points by playing custom games, even against nightmare. What are the legit ways to get favor points now?