[EDIT: My frustration is at a end! Turns out this problem had nothing to do with Stardock, and also nothing to do with overheating - and everything to do with my hardware. Have not been gaming much lately, went ahead and launched Grand Theft Auto 5 after my post and played... suddenly a crash after 30 mins of play! This led me to realize the issue had to be something with my hardware, and resulted in me spending a few hours toying with things. Turns out my old 755m's must have degraded a little, they don't ever run hot, but required a small underclock of the GPU memory. Reduced memory clock on the 755's by around 150, suddenly the game is 100% stable. Played for many hours last night, had a blast! If you are having these problems and are using Nvidia hardware, give it a shot - my method involved snagging a copy (free) of nvidiatuner, installing it, and then underclocking the GPU memory on both cards by around 150.]
I'm at my wits end on this one.
Specs: Lenovo Ideapad y510p (i5-4200m, 2x nvidia 755m's in SLI, 16 GB RAM)
Issue: constant random crashing. Sometimes I will crash in solar system map, sometimes in lander mode, sometimes in battle mode. Once in a blue moon I can play for 20-30 mins between crashes, usually the game crashes within 90 seconds of launch.
What I have tried:
Underclocking GPU core and/or memory clock speed
Changing my swap file from system managed to an obscenely huge amount as recommended.
Updating GPU drivers (running latest Nvidia game ready)
Reinstalling windows 10
Confirming BIOS is running the latest revision.
Testing other games (I own dozens of titles, this is the only unstable game on my system)
Verifying temperatures (It's not a overheating issue, not even close to what would be considered high heat is ever obtained)
Changing graphic settings in game (game issue even in lowest possible resolution, no shadows, lowest textures, no AA)
Replacing my settings.ini file with both versions support has linked in the FAQ.
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runlog.txt
Star Control RunLog.txt
Build description: v1.02 (CL53321) - FinalRelease - CookAssets=Off - NetworkAPI=Steam - DX11 - OptimizeNitrousLibsForDebug=OFF
User: mouse
INISettings:
etermineVRAM dedicatedVideoMemory 1944MB dedicatedSystemMemory 0MB sharedSystemMemory 8167MB vendorID 10de deviceID fe4
Downloading subscribed items
0 subscribed items found
Scene Mode: Entering MOVIE
Game Loop Mode: Entering LOADING
Scene Mode: Entering MOVIE
Scene Mode: Entering MAIN_MENU
Game Loop Mode: Entering MENUS
Scene Mode: Entering LOADING_POPUP
Game Loop Mode: Entering LOADING
Scene Mode: Entering SPACE
Game Loop Mode: Entering SPACE
Scene Mode: Entering PLANET_SCAN
Game Loop Mode: Entering PLANET
Info: GenerateStampInstances Rand Seed 1397
Scene Mode: Entering PLANET_REENTRY
Nitrous Error: Swap Chain Present Failure:
(887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Device Removed Reason: Device Hung: (887a0006) The GPU will not respond to more commands, most likely because of an invalid command passed by the calling application.
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This is pretty frustrating, Stardock. Are you any closer to finding a solution to this issue, as it seems to be happening to others since launch (and 2 patches ago)? Been looking forward to this game for a long time, and feeling pretty burned and that I may have just wasted my money on a product that does not seem ready for 'prime time'.
Thanks in advance for helping me enjoy this game. It looks great, the story is tons of fun so far - but in the current state of things it might as well be labeled 'totally unplayable'.