Ah just finished winning on Painful - it was enjoyably painful

My new round of problems:
- planet build cues sometimes change for no reason that I can detect (extra click somewhere?). ex, I will have a planet set to build a Dread yet the next thing I know it's produced a battle cruiser... Sometimes I will go check my cue and it will be building something off my gov's list vs what I had it set to (like a trade good). Very odd and hard to point the finger at any one thing, but it happens often enough to make the list.
- I get a CTD late game when I try to look at my Stats tab (I have a saved game where it happens in case you want me to send it to you guys). I have a beafy system that's never had more than the very occational crash (1-2 times a game max - but this one happened every time I tried).
Minor notes:
- AI does not use Rangers to harvest anomolies even on Int setting - seen them pass one square away from stuff many times (I had Eyes of the Universe so I saw pretty much everything around me). Made me happy when they built those cause they were useless and they did not grab my anomolies (yes, I had a "Property of Terrans" sign up).
- This has bugged me from game 1 though I have dealt but...turn 1 and "next" turn mean the same thing for all logical, rational purposes. I know you computer geeks like to count 0 but that makes absolutely NO sense when you say something will be built in 1 month, and then 1 month later you say it will be built next month. Minor but it's an instance where you should forget about your damn 0.
- I am pretty sure I have a game where the AI (Torran) colony ship went far far past it's normal range to try and take a star I had already colonized. It had no planets or bases within about 6-8 squares (far longer than I could reach without planting my "stretch bases". Have the saved game as well if you guys wanna view it.
For the millionth time, thanks for all your wonderful efforts. Now, time to up the ante...
~SDC~