As far as I can tell, it doesn't look like that is the only option.
I was just wondering if in a MP match will there be 3 seperate races with clones, or will we be able to do a small amount of custumization either pre-game, or through in-game elements so that it wont just be clones fighting clones of another race.
Try and look at races here. And you can do alot to make them more in the way you feel useing them.
hope that helps
Each faction, if you will, has their own icon to distinguish them and there's an option for team colors. Two TEC players would have access to the same ships depending on where they put their research, etc. since they're playing the same race.
Further clarification please... What you are saying is that if 2 people both choose to be the TEC, and are on the same team. They will have different icons and their ships will be of different color to tell them apart? Or will "team colors" be more of a effect that when you select an allied ship it will have a different color selection highlight around that ship, rather than the selection color around your own ships?I think I made that above question/statement confusing...
quick question: I can understand Advent being their own seperate governments (they are completely asswhooping, they dont have to worry about being overrun) but the Vasari and TEC have so much difficulty surviving that I can't see them in seperate factions, especially fighting one another. (as in TEC vs. TEC or Vas vs. Vas)
quick question: I can understand Advent being their own seperate governments (they are completely asswhooping, they dont have to worry about being overrun) but the Vasari and TEC have so much difficulty surviving that I can't see them in seperate factions, especially fighting one another. (as in TEC vs. TEC or Vas vs. Vas)
That's why the Trader Emergency Coalition was formed, but there are always those who don't agree with policies of that organization. Imagine a world that has massive industrial output that refuses to join the coalition but is annexed by the rest of them anyways because they deem it neccessary to fight the war. Imagine worlds that did join but are now questionning the ever increasing powers of the Coalition's ruling group. Imagine a world that was sacrificed for a broader military strategy. It doesn't take much for groups to differ on policies, especially when so much is at stake. And this doesn't just apply to the TEC. Surely, there are those in the Vasari camp who feel they should cut their losses and try elsewhere and not all the Advent are as "inline" as one might first think given their social structure.
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anyway, sounds good enough to me.
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But from the buzz on the forums, that seems to be what most people want to do.
I'm also assuming the game can be paused and saved should any player need to leave.
Here, this gives insight into multiple aspects of the game, including MP.
This is like DarkSpace all over again.
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