There's a awesome (oresome? worth mining!) amount of valuable experience, information and ideas being posted - and it looks like the fora are growing enormously as more and more people get into gear ... but please, please, please can Stardock look at the structure of the fora and posting procedures as a whole? It's getting very hard to navigate in here - the fog of posts is rapidly becoming a miasma ... Alien-crushing is still fun, though ...
Chipsh
I started to read through the list to avoid duplicating others' suggestions but didn't realize there were so many until I got to the bottom of the first page. Hope this post isn't too boring ... Only two minor points I'd like to have changed - When I click on an 'auto-piloting' ship it doesn't remove the autopilot label like in GC1. So when I then right-click on the map to change destination I have to go and see that a new target point has been set. A click should either r
So I guess we just need a good deal of different kinds of warfare tech before the better core-ships start to arrive ... more than I researched in an hour or two ...
Do new (default) types of warship automatically arrive in the list of ships available to be built dependent on which warfare techs are researched as in GC1, or do new techs just make newer/better components available which we must use to create/modify designs ..?
I only played for a couple of hours, but no better warship than a Defender popped up in my build-list, even though I researched a lot of warfare techs. Is there a default 'ship-progression' as in GC1, or do we have to design them all ourselves? In the manual it says "You can design your own ships in the Ship Yard." ... can, not must ...