I played many games with AI as TEK and Vasari, and like them both since both have their strong sides, and make for a different gameplay. But I couldn't force myself until yesterday to play as Advent. So wanted to share some of my disappointment thoughts about it. For some context I played to learn the faction against a team of 4 AIs where 1 was Unfair and the rest were easy. I thought it would be an easy game where Unfair would give me something to chew. I have to do something very wr
aigor85
Sorry second message for today. Actually I was thinking about the artefacts. Now that we have installable components on ships, why don't we introduce artefacts that ARE ship components. Some OP engine, armour or cannon/planet stripper/teleportation device/stasis shield/unstoppable phase missile/indoctrination device (just shooting ideas). Of course upon the destruction of the ship it may be recoverable. Also an increase in components in general would be great since many of them
This titan has always been unkillable by fleets of smaller ships? maybe now even more? I played with it and didn't find it super OP compared to Sins1 ? But I'm a Loyalists player mostly so might be wrong here
So far so good guys, thanks for working on this great game. I hope we will have a fourth race at the launch ? :D Hope my observations can help or at least to be useful. After several games I have several points I would like to submit to see if it's just my impression or not just mine: I will just list them without any particular order of importance 1) No sense for Exodus to have last Research labs on ships tech at research level 5. On difference with Sins 1 you