Thalan starbases can't build defenses. Even with Hyperion Starbases and all the hull techs up to Medium researched. Additionally, Hyperion Starbases seems to do nothing other than act as a pre-req for terror stars.
atragon
Speaking of scrapping core ships, perhaps what is required is a slight addition to the shipyard and ship design screens: A new tab on all the shipyard screens (including ship design), 'current' And a new tab 'obsolete' and button 'mark current' on the ship design screen only (Names are just something I picked out of my hat) The way it works: Your custom designs show up on the user tab as normal, the core designs show up on the core tab as usual, the current tab
[quote] one more suggestion. in the civ manager (F6) planet table (the first tab), you can currently tell what planets are defended by the little gray shield at the end of their name. i would love it if there could be a second icon added to show spy status: red if there is a spy on the planet, green if there is a counter espionage center, perhaps yellow if there is both (or two icons), and obviously blank if there is neither a CEC nor a spy on the planet. being able to tell if there's
[quote] But then, what should the AI research if you're a custom race? [/quote] Universal Translators, obviously your linguistic structure is completely incomprehensible to them. Ok, amendment to the original plan... 2 non-exclusive research trees, Universal Translators+ Xeno
Perhaps there should be 2 lines of techs: The current Universal Translator, perhaps with some generic 'Xeno Relations' types of techs after it. And a new line, maybe something like 'Xeno Linguistics' with techs under it for each race's language, and after that, culture. The culture techs from the Xeno Linguistics line could provide more of a relations/diplomacy bonus with the race they map to, when compared with the generic Universal Translator and Xeno Relations tech
As the title says, when I try to load an autosave from the 2nd mission of the campaign, the game crashes. This is obviously not good. I'd love to submit the savegame for the devs to look at, but don't know how to do so.