Ehh....nothing really needed to have the difficulty reduced IMO; it never took me more than 2-3 ships to pull down an Xraki boss ship. What was that decision based on?
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Ehh....nothing really needed to have the difficulty reduced IMO; it never took me more than 2-3 ships to pull down an Xraki boss ship. What was that decision based on?
Well hey, Congratulations then! I was hoping this game would do well enough to (re)launch the franchise, and it looks like you pulled it off.
So is selling nearly 50,000 copies in the first week good? This is a serious question with no intended snark or sarcasm. I don't have much perspective on indie game sales numbers or Stardock past sales numbers.