Elucidus

Elucidus

Joined Member # 652004
0 Posts 0 Replies 73 Reputation

This is somewhat true if you have a powerful enough ship, but you can't do it early on, the star base has too many defenses. Once your ships are powerful enough, it is likely theirs are powered up a bit and starbases are pretty easy to power up as well. If you are able to just walk through their territory destroying all of their bases then you should probably be playing on a hard difficulty level. It is a good theorycraft though and I do enjoy that, so keep it up.

52 Replies 201,714 Views

Civ4 most definitely had multiple productions at a time*. There are quite a few 4x games that were built for this and I was always disappointed to find ones that did not,. It is usually that to get to that point or to see it you would have to either be building something really small (cheap) or have specialized to a ridiculous point. If you stacked the wonders in civ4 just right, yeah I was able to build multiple ships a turn from two different cities and that was actually p

52 Replies 67,689 Views

LOL. Okay. Sorry for the misunderstanding. Let me try to explain what I meant, I was trying to be brief so as not to come off all long-winded, as you are about to see I do way too often. LOL We are a forum site, mainly. What we do is offer forums to teams of people, in support of the games we have a forum for. Whether that team is a group of people who play games or a group of people who mod or customize games. We offer many options. The private forums is one of

3,706 Replies 97,720 Views

Well, if you are interested, here is what we offer. It basically works like this, you get a set of forum and whatever sub-forums you want. You get a group for moderator access, that you can add and remove people to/from. This group gives anyone added to it moderator access to all of your forums and sub-forums. You can also have private forums that only people added to your members group can see and have access to. Basically, however you want to work it. Let me know if you are interested.

625 Replies 11,655 Views

Hey, do you guys have a forum for these discussions? 200+ messages is a pain to wade through. Let me know if you want one. You can have sub-forums and you and whoever you designate are moderators of them. Oh yeah, also you can have private forums for only those you designate to see. Let me know if you are interested or not. Thanks.

774 Replies 19,581 Views

I had a similar problem. I was pure good and had friendly relationships with both other good guys. Their people loved me and my culture. One kept declaring war on my enemies and the other gave me a total of about 15 ships. Yet, I still could not even request an alliance. Took a long time of this for the alliance option to come up. Maybe there should be alternate lower levels of alliances, like a trade alliance or research alliance. Mutual Protection treaty that are available at lo

633 Replies 26,169 Views

This is with 1.03. If you and an AI are racing to a resource to build a starbase and you actually win, the AI will still try and build a star base...right on top of yours. Needless to say CTD. I have a save of it if the developers need. You can watch it happen. ~SDC~

633 Replies 26,169 Views

Could Make the starbase's maint influenced by the modules in it. Maybe the modules add a percent of the starbase's base maint to it. Then other things like techs, events, improvements, wonders, governments, or what have you can effect the base value of a star base, raising or lowering it, then the modules % would be applied ot the new base maint. It doesn't seem right to me, to pay the same amount for every star base when they are not all loaded with every module. I like quite a few of the o

94 Replies 3,508 Views

Creative Design Group (CDG) offers forum/file hosting of mods of all kinds for many games including GalCiv. All for free of course. In fact that is the reason CDG was created, to help modders do what they do best. Built for modders, by modders. SO we are always open to new suggestions and always adding new features and services. We offer anyone who wants to develop a mod their own a set of forums with any number of subforums. The forums allow up to 15mb for a single archive

2 Replies 151 Views

A lot of replies to go through, so I don't know if I missed anything or what, but here goes. Also I will try and put what type of thing each one is about. Sorry if any of this has already been said. STARBASES: Make the number of starbases buildable in a sector controlled by techs, so that you can limit them and if the modder wants even make a hard limit. Make the SB maintenance moddifiable, it should have maintenance btw, but also techs that allow you to lower the mainten

238 Replies 9,673 Views

Don't forget to mention that any mod maker who would like a forum of their own. We coulod include subforums for things like feedback, suggestions, and even private subforums, only viewable to those you designate, for things like private testing and private development. If you prefer it. Basically you design how the forum is laid out, also you moderate it and are able to add others that can moderate it as well. We make this offer, because we made mods for other games and know this m

5 Replies 1,754 Views