I've played and finished Star Control 1 and 2 (and enjoyed it) and am looking forward to the new game, even if it doesn't have the same aliens and is a new story. That it is being rebooted as an origin story with a different timeline actually appeals to me. While the lore around the original is good and deep, the fact that it is 25 years old makes it hard to do a story that continues it without having to either have heaps of explanation in a new game, or make it so people need t
Sirhc_Oran
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I really liked the planet exploration of Mass Effect 1 (perhaps without the really funky physics of the Mako). Something similar could be implemented for this. Have a fully 3D region (probably with procedural generation) that you explore in a ground vehicle. When you find a mineral deposit, you can place a mining beacon that signals to your crew to send a mining crew and gives you resources. This way you can also explore alien ruins and have architecture dependent
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