darlock90

darlock90

Joined Member # 6424066
0 Posts 0 Replies 130 Reputation

I recently created a "support ship" that I put in fleets. It contains a repair bay and a bunch of sensors. However, there is a bug that prevents effective use of this fleet. See linked save game file below. I'm trying to attach planet Drengi and minor worlds in that system clear the way for invasion. Some fleets are nearby and I'm about to bring them into the system. If the fleet has a "Support 1" ship contained in it, the game refuses to accept that command give me the pop-up:

4 Replies 11,266 Views

Windows 10; 22H2 Build 19045.5487 I've now played two missions and could not complete either of them due to bugs. Mission 2, where I have to "enfold" three minor words... I've done that, but the mission still won't end. Mission 3, I've occupied the planet and now it says I have to scan it. I've assigned a governor, but despite combing every pixel of the planet screen, and looking through forums, I can't figure out how to do this. Forums refer to a "project" that is no

1 Replies 5,583 Views

Sure... the ship is just to the "South West" of Trimbles Folley next to a manufacturing relic. It's worth noting, I think, that the build command doesn't seem to be grayed out. But when I hover over it, there's no hotkey popup. But there is for other ships that CAN build starbases. (I just tested this.) I'm happy to send you the savegame file as well as the output of the support tool you just post

6 Replies 4,189 Views

When I got the ability to build huge ships, I created a new design with 10 constructor modules, and a slew of sensors and drive modules. Basically a very fast deployment capability. However, when I click on construct starbase, nothing happens. I tried "upgrading" this to a design with only 9 modules (thinking there might be an issue with double digits) but that didn't solve the issue either. This ship IS capable of building a shipyard (completely consumes the shi

6 Replies 4,189 Views