Sure, I just like the idea of everyone starting with a *blank* slate. In the kind of game I'd like to play, noone has stellar cartography. Clearly, the AI uses scouts just fine now to find the habitable planets. So why the need to give them this advantage?
Noseybonk
The guy's not trolling - but it sounds like he's played a few games with all the default settings and based his post on that. As others have said - make a bigger galaxy, fewer races, etc etc and things may be more to his liking. I don't see why the alien civs start with stellar cartography though. Brad said he wanted to remove this advantage for the AI in GalCiv2 because he got beat up over it last time. But he's only half removed it - knowi
Let me echo the idea of having random opponents to add to the mystery of the game And along these lines: the influence button on the minimap reveals the positions of your opponents, right at the beginning of the game! The influence button should (1) respect the fog of war (2) only show the influence of races you've had contact with Fantastic game
I was having trouble with the Collector's Ed download as well, with the 'serial number not linked to this account' errors. But I've also been noticing some flakiness navigating the forums with Firefox - I don't seem to stay logged in (at least the 'Welcome (Username)' message disappears and my posting priviledges seem to go away at random). So first - make sure you're logged in! Second - try the whole procedure again using IE rather th