While slightly disappointed in the outcome of the super melee being 1 on 1 ship combat instead of fleet vs fleet, I understand the reasoning behind it. That said, I really hope it's just one planned mode for the single player story. I really really want to see what plans are for online multiplayer outside of super melee (1 on 1 deathmatch). I want to see fleet vs fleet engagements, soccer style arenas (rocket league), territory capture point maps, the standard type of faire you se
Zyrekeb
I apologize if this has been brought up regarding the shadows on planets - Why can't we have the stars in each system also be light sources? Have the planets slowly rotate and have night/day sides. Could make planet landing interesting with a night side and a light side.
New founder reporting in. Thanks for finally launching Phase II! I am trying to get caught up to speed on the latest details. I already have a few words to say regarding the information available in the September vault file. I love the planet landing - Super Mario Galaxy and Geometry Wars 3 - games that use 3D objects as playable surfaces, has always been a guilty pleasure of mine and I've wanted to create a whole game centered on what was demoed for how planet landing works. (Think Rocke
Please read the following article; http://arstechnica.com/gaming/2016/10/a-first-look-at-star-control-origins-gameplay-prequel-due-for-release-in-2h17/ Simply put, e ven though Stardock has the naming and publishing rights to the Star Control franchise, it does not have the rights to