Possible spoilers have been blacked out. 1. Navigate to Epsilon Llvoren II and land 2. Explore the Ruins on the surface and let the cut-scene play out 3. If you do this correctly, you should start hearing shooting from a critter . Because you cannot control the lande
WithinRafael
Helpful tip: You can single click on the speech UI while they speak to skip through it very quickly.
1. Navigate to Delta Corpus 2. Set up auto-pilot to Alpha Corpus 3. Sit back and wait. When ship enters Hyperspace (tm), note ship stops and doesn't move.
When interacting with The Measured , there are a few typos in the subtitle text: 1. " Please fill out Form LLT643-H Apology For Inpromper Departure [...] " 2. " As the Scryve crave stability and</
1. Start a battle with another ship 2. Choose capital ship with default crew compliment (100) 3. Fly over a crew bonus power-up during battle (green) I'm still studying this; may require that you not have a full compliment of crew (e.g. 50/100).
1. Take your ship into Hyperspace (tm) 2. Enter battle with another ship 3. After battle is complete, open the menus and notice game is still playing in the background leaving your ship vulnerable to attack. 4. Close menu and re-open, note game pauses now
This is fantastic! [e digicons]\o/[/e] [e digicons]:moon:[/e]
Picking a singular memory to present is super difficult but my knee jerk reaction was... the Melnorme's bridge turning purple.
I primarily lurk but wanted to throw in my two cents lest the game go in some preventable direction. re: classic lore exclusion (challenge #1) - Seems OK to me, understandably may require a little re-jiggering of history to launch a separate timeline. I'm not interested in replacing or extending my SC1/2/3 memories with this new game. (I'm not aware of a sequel for a title that came out 10+ years after the original and was considered successful, so the folks clamoring for a SC