in my opinion, you should call these "story packs" rather than season pass. season pass implies DLC that's not very connected to one another. also, wouldn't "enemy within" be a bit of a trademark issue with firaxis' x-com: enemy from within?
RagingTy
[quote who="SavageMind1" reply="32" id="3720387"] So far, I like the changes. Though I will say I was surprised when I landed on Titan I was traveling around picking up minerals and then Boom, I was destroyed. Nothing to indicate I was taking damage. Not a complaint , you don't always know what did you in. The game acts a bit sluggish at times, but I'm still tweaking the setup. Beyond that, I'm ready to travel to another star system to do some exploring. [/quote]
do you have a mail i can send the dxdiag to? though i did mention my specs. win 7 pro 64 bit, i7-6700, 32 gigs of ram and geforce gtx 1070. didn't change the settings, so i'd assume default? couple of short hangups during world exploration, can't remember which worlds, and once during space flight, when the camera zooms out from earth and near saturn.
not sure where i can attach images, but this time around i noticed 2 lander UI bugs that weren't around last time. the first, when finishing one of the resource kinds on the planet, some of the others still available have had their type icon change all of a sudden (on triton, nitrous oxide's icon changed into both gasses and common metals; on the moon, magnesium's had changed into common element like silicon's; on callisto, silicon's changed into rare earth's icon). also, the
windows 7 pro, 64 bit intel core i7-6700 32 gigs ram geforce gtx 1070 only issue i noticed so far was the commander's voice over not existing for some of the dialogue options. i like how this feels sort of like the start of SC2, i assume most of the player base expected a game that would feel like that one. pluto not appearing as a binary dwarf star is a bit surprising, especially considering it's big enough to have