EmperorZA

EmperorZA

Joined Member # 4573632
8 Posts 30 Replies 671 Reputation

(from my discord comment in the feedback channel) Wormholes spawn too close together. Its pretty awesome the way the ship interacts with it... but can you also allow blasters and missiles too interact with wormholes the same way? I'd like my earth nuclear guided missile to warp lol While I'm bringing up how weapon fire affects anomalies... I'd also love if you could suck up nebulae with the tricksters blackhole weapon haha On anomalies themselves, I'd prefer it

18 Replies 66,639 Views

Graphics are a lot better. The particle effects and texture materials or whatcha call ems are very niice. I love the new anomalies, adds that little bit extra too the arena.

18 Replies 66,639 Views

Pirate and Bounty Hunter Ideas A couple planets within the known galaxy map could have independent star bases (maybe even destroy-able star bases). Where you could: - pay a bribe to explore the surface - buy black market artifacts for your precursor vessel or fleet ships. - buy otherwise unattainable alien ships that belong to hostile alien factions. - defeat a pirate fleet for a que

61 Replies 80,247 Views

Planet Exploration Ideas - Puzzle solving prompts. Where you need to choose the right answer/dialog to get a reward or trigger a negative outcome. - Lander artifacts, artifacts that give your lander temporary boosts like x10 weapon damage or a 5 sec impenetrable shield. - Hidden trails. When a lander is close enough, the fog of war is removed from a hidden trail which can include resources or some

61 Replies 80,247 Views

Yep I already mentioned that SC:O is probably going to be heavily focused on adventure. The "Star Control way" is very vague. Star Control was originally a strategic action game. Then an action adventure exploration game. This is Star Control Origins not Star Control II 2.0. What I loved about game developers 20-30 years ago is that they were always trying new things. Memorable franchises had sequels that were often radically different from their original games and

61 Replies 80,247 Views

[quote who="cuorebrave" reply="38" id="3699875"] EmperorZA still hasn't answered my question - I'm curious. It's true what you said, that tired mechanics can be rejuvenated. So - is there something about the current proposed implementation (Kill a Tywom, Spawn a bounty hunter) that literally, just blows you away? Something that makes you foam at the mouth with excitement at how original and innovative THIS implementation of bounty hunters looks to become? Because, if not, my fear is

61 Replies 80,247 Views

bounty hunters would probably exist as a separate entity, apart from all the races in the game. (my common sense is tingling) Star Control has a of potential that can include multiple factions of each race, why not have factions that are separate from races? seems like a good fit too me. Also, it is a good way to include races that exist outside of the current star map. Pirates and Bounty Hunters also opens up new avenues for community modding as well. <

61 Replies 80,247 Views

I don't think there's anything wrong with adding a galactic market, sim trading, sim sim stuff (even though that probably won't be in the game if you read up) just because there are games that have ruined those experiences, doesn't mean it can't be done right and be fun The star control franchise was never about staying in one constrictive genre only. The first Star Control was a strategy/action game mostly. It was fun! Second Star Control was an action adventure s

61 Replies 80,247 Views

Maybe have locations on the planet, like caves, ruins, gardens... stuff like that. when the player bumps them, you get a chance of discovering minerals, artifacts or disasters like an earthquake, volcanic explosion, and monster spawns. I'm also wondering, will there be quest giving NPCs on planets? (and these quests... I hope they aren't gonna be book report type things where you have to spend 5 minutes reading before you actually do the mission) Would be nice to

61 Replies 80,247 Views

I like the idea of quests on the planets but, I hope they aren't bland or too repetitive. Also if possible I'd like too see a ton of planetary monsters. Games with huge amounts of different monsters are always fun too me. Button events might also spice things up, like you gotta smash the right combo if you want to get the most minerals or something like that.

61 Replies 80,247 Views

I hope you enjoy my sketches and be sure to check this thread regularly as I will be adding more as I draw them [e digicons]B)[/e] Kzer-Za Ur-Quan : <img style="display: block; margin-left: auto; margin-right: auto;" src="https://image.ibb.co/cx6hUw/kzerzaurquan.png" alt="The Kzer-Za

4 Replies 44,688 Views

The Pantaur Race An ancient race of beastly people that resemble a chimera humanoid panther. The Pantaur are a race who are fixated on traditions and honor. Pantaur Homeworld Pantaura is a large temperate oxygen rich world which orbits twin stars a

0 Replies 314,322 Views

Happy Holidays :) Here's my second entry: http://steamcommunity.com/sharedfiles/filedetails/?id=1242360404 The Pantaur Flagship The Pride of the Pantaurian fleet, the Dark Star is powered by a miniature star and decimates enemy fleets with its fusion blasters and nuclear missile payload. can go here https://forums.starco

32 Replies 182,061 Views

[quote who="Frogboy" reply="4" id="3698955"] I love the drawings. I wonder if it would look more interesting with several eyes instead of one? [/quote] Here's a 3-eyed variant for you! [e digicons]*_*[/e]

8 Replies 101,868 Views

Ship Build : The Scrapper http://steamcommunity.com/sharedfiles/filedetails/?id=1236750208 For a little bit of lore you can go here : https://forums.starcontrol.com/486382/ P.S : Doesn't look great before the game replaces the mounts with the default weapons and thrusters (so here's an in-game screenie) <img style="display: block; margin-left: auto;

32 Replies 182,061 Views

Race Description : The Jessect The Jessect are a race of Feminine insectoids. Most of their bodies are covered in a hard carapace whilst the rest them is covered in a thin flexible shell. The Jessect a

1 Replies 30,625 Views

I love that it is easier to go into orbit around planets with my ships now. I really love the new look and particle effects! Jeff is more awesome now as well. Beware, I am here! I don't like that the Scryve's flak cannons take so long to charge and only drops 1 shrapnel cloud very randomly. It's useless. Also, is the Drekend plasma trail thing backwards?

2 Replies 20,904 Views

Hi, just a thread for some alien babe fan art.. I'll be adding more alien babes here as I sketch ehm. Less is more (updated) <img style="display: block; margin-left: auto; margin-right: auto;" src="https://image.ibb.co/bR7dx6/sexyalienupdated.png" alt="scandalou

3 Replies 80,313 Views

Race Description : The Omagog The Omagog are a bi-pedal mule-legged. multiple tongue wielding, peanut shaped sentient alien species. Their species possess four eyes, three mouths and tongues. The tongues on their sides function as ar

2 Replies 33,507 Views

Scavenger Race : The Karr'eb-Za The Karr'eb-Za are a sentient humanoid/frog/spider machine race who are extremely hostile. They are so enamored by technology that they spend most of their time integrating it into th

2 Replies 81,237 Views