I have a 32" monitor at 1920x1080 resolution. My graphics card is an AMD Radeon R9 290x. My DPI doesn't affect at all, I've messed around with that aswell. 100-200% and everything in between, it's exactly the same. I understand it could be a hardware issue, but why is it only Gal Civ 3? If I had issues with any other game, I may think more on it, but considering this is the only game with the problem and the fact there are others wih the exact same problem points m
wardrick
All my drivers/cards etc., are all up-to-date, I have a great graphics cards, I have way over the recommended requirements... It seems ridiculous that this is the only game that cannot scale right. I know I'm not the only one either. Seems very odd I haven't had an official reply here, on Steam, to my emails or anything in a week.
Can someone please help? I know it's working for some but I know it's definitely still broke for others.
However I would note that it will send the most recent design/most expensive constructor available from my experience.
Ok, I want to know the deal here guys. Why is this such a massive problem? I don't want generic 'We're fixing this' or 'Please submit a ticket' or crap like that. I payed for something completely unplayable to me and still isn't fixed in 1.03 or the opt-in 1.10 patched! Don't evade, don't send me a broken .ini file like you sent my mate which boots it in windowed mode and still had the UI off by inches. I boot my game fullsceen, I have a 1920x1080 s
Definitely a bug, but I haven't reproduced it myself. Maybe something to do with the behavior settings, did you adjust it to Hold/Local/GW? Might have caused an error in commands when changing attack proximity.
Never thought about the title so seriously before, but when I saw the case and whilst playing, I thought that it would lead on to a fourth race, before TEC, Advent and Vasari. In the sense that, Sins of a Solar Empire, with an un-named 'Solar Empire' being the creators/masters/gods/experimenters of all 3 and the Sin being having actually spawned these three races that kill, destroy and maim each other for superiority. In essence, the Sins are the three races, maybe not
I think the Advent have been balanced out well. People complain about LRF spams all the time, and how long it takes for Advent and so on, and so forth. The whole point of a 3-lab LRF is that it is so much better than TEC/Vas equivalents. Sure, the Phase missiles and Cluster pods are nice, but these are multiple target LRMS and gain a massive boost from supporting abilities from Caps. Not to mention the illusion ability which, in a spam, makes for minimal losses. Don't forg
Titan is OP =p Just checked this after posting in the Issues thread, though mainly about graphics there =/ The Loyalist has an instant capture of planet ability which the name of escapes me. In the Capital Planet destruction victory condition, it's OP in my opinion. I have never, ever beaten Vicious AI so easily, just 1-2 planets, quick Titan with a couple of Iconus as back-up, too easy. The noises are very obtrusive like the TEC ones were, too loud and grainy compared to
Also an issue unrelated to graphics, the Loyalist Titan is over-powered in the Capital Planet destruction victory, as you only require capturing the Homeworld of an opponent. Just build a quick Titan and use the instant take-over ability (forget the name), it's even disposable as you save more by not having to fight your way there. Excellent tanks with optional Iconus. Very quick, over-powered win.
No, they are building them. Your just not noticing probably, or have a few visual effects disabled. Also the possibility that your hitting parts where they are not building.
It seems with this update I cannot play ICO. Says I have an outdated version but the update applied correctly I assume, from the ability to play Advent on single player. Any idea?