Mass Effect 2 Quarian and Geth storylines especially when they merge. Two interesting factions you deal with, and based on how you deal with them you get different outcomes at the end (which may have been in #3? I forget). Real (for those involved, not the story overall) outcomes based on your actions. Baldurs Gate 2: The mage tower and fighter keep questlines. Building a persistent base was pretty unique back then. It was then improved upon in NWN2 where
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