It really is a blessing to have low games played. The more you play, the harder it is to play. I haven't played in a while and came back for a couple games. It took me forever to get into a game because I got booted from all the noob or mid games because of my stats. When I finally got into a game everyone pissed on me for not being good enough. This game has a lot of issues but unfortunatly I'd put the players near the top of the list.
Classyguy
I have a much easier solution: Increase yetis hp by 800 and they will be the survivor minions like sedna is the survivor demigod. No new code required and all of a sudden they have a use.
I have a 2.4 ghz quadcore, 4 gb ram, 8800GTX and i can run the game perdectly smooth at full settings in 1360x768. If you open your case and have a look inside you should be able to see what kind of video card connection you have. If you take a picture and upload it somewhere a there are a ton of people who can help you. That being said if you aren't comfortable identifing what connection type you have you should probably go to your local computer shop and get the
This has been a growing annoyance of mine. It seems that an overwhelming number of people are unwilling to play maps if their game does not contain the recommended number of players. For example they refuse to play crucible with more than four players and they refuse to play exile if they don't have eight. To GPG/SD: Would it be possible to get rid of the recommended player number to increase creativity and game variety. The size of the map is enough with the previ
Thats amazing! People like you are what make games last!
This is brilliant. Have you started working on how the lobby will work. currently there is no way of organising teams for a map like this.
I think this would be nice at times, however it would suck even more if one player on your team wanted to concede early on and you made a come back. You are now minutes from victory and your other teammate disconnects forcing you into a loss because you now have 2 of 3 who have opted for the loss-- 1 early on and the other from an involuntary disconnect. I think this senario is far worse than the times when you have to play through or wait on a loss you deserve.
I'd like to see some user interface options available eg: maybe you don't like the chat in the top left, you want it bottom left, or bottom right, same with the ability bar maybe you prefer it on the top of the screen. While an excelent game, it feels like this game is lacks in the traditional RTS strong points. It would be nice to see more about building -- troops or buildings. Eg: a player could by additional minions spawn for the next wave or two. A player could purchas
I like this thread
I've only played with Dalzk on your list and he was really good. Even with two awful team mates he didn't leave. As for lagging, this game is still p2p, someone who lags for you is not necessarily going to lag for someone else. I just dont see the point of this post.
The days of Starcraft never ended!!
DRAGON = WIN You need a dragon in this game.
I have a Toshiba A-100 sk-9 satelite and it runs on minimum settings.... geforce go 7600, 3 G ram and 2 GHz dual core processor. Does the job, but i much prefer playing on my desktop.