I think it would be fun to get the kind of specialty feats every third level based off your path, but I don't think the game needs this much specialization. I do like the idea of it being more focused and based off of a differently probability set, like greatly reducing a mage being able to take strength while increasing the chance to him getting to improve his spell mastery or something of the ilk. Baby steps.
Taiyun
I had it happen with a mounted cavalry unit that I custom built as well. Essentially medium armored with a shield and defend had an epic lag time.
It turns out when I was downloading it from Chrome it was only getting half of the data. When I used safari it downloaded the whole file. Don't know why, but the Chrome file was 1.4 gigs or so while the Safari was the full 2.something gigs. Wish I knew the reason.
Noticed a few bugs exist but is structurally much better than its predecessor. 1.) Strange beams of light and moving shapes in areas that are either in fog of war or haven't been discovered yet. Happens for both of them and is always were a "special" tile is. 2.) Had a question malfunction where I was supposed to rescue a farmer's daughter from slavers and when I'd get to the slavers I'd get a dialogue with an Empire champion saying that he'll join my
Actually using Safari worked perfectly, don't know why Chrome was being such a pain, it normally is a way better choice. Thanks Harpo! and thanks lilB for the offer! Taiyun
I used chrome, I'll try safari I suppose if the other two are also troublesome. Thanks!
I just downloaded FE from the Stardock site and when I went to open it to install it told me the file was corrupt. I tried several times to no avail, even going back to the stardock site and re-downloading it. Anyone have any thoughts if its me or something in the system?