Gorgexpress

Gorgexpress

Joined Member # 3563869
0 Posts 0 Replies 40 Reputation

They are useful early and mid game though, just like snipe. They do a good amount of damage when thrown at the enemy, and a ton when you throw 6 in one place as a trap. And that damage does definitely make you harder to kill until late game. If you are worried about not being able to chase down enemy demigods, you can take away some of the points on angelic fury early on and get some passive skills first. If you only focus on late game, then the enemy team will have an

21 Replies 90,501 Views

Spirits seem to give you +13 weapon damage per spirit. Once you get the max of 10 spirits, that's +130 weapon damage. Add the initial +60 and you have +190. It doesn't seem very worth it to get soul power without spirits.

43 Replies 146,217 Views

[quote who="woca" reply="11" id="2146074"] Mines are harder to use but can still be very effective. Just throwing them at enemies won't do much unless they are already weakened. wrong 3 points in mines does about 450 a piece i think and slows. thats a ton[/quote] If you do this to an enemy DG while they still have a lot of health, then they will just run and you won't be able to kill them. Unless you p

17 Replies 4,630 Views

Mines are harder to use but can still be very effective. Just throwing them at enemies won't do much unless they are already weakened. Setting up mine traps in good places works very well though. Setting up traps can also be used to protect yourself from melee demigods like UB that would usually tear up Regulus easily once they got close. You lose effectiveness against ranged demigods, but you gain against melee demigods. I'm not sure how importa

17 Replies 4,630 Views