i'd actually think it'd be cool if they made maps specific to each demigod. like a homecourt as sorts. rook's could look like a castle, sedna an arctic shelf, UB sand dunes, etc etc
Ellimist07
cool...thanks man. i dont have the game yet and i have just been waiting for the story on the homepage.
dont be so negative +1 -29
if anyone remembers the black and white pics of the demigods, their are a couple that are presumed to be the future ones. one is of a woman with birds of prey, so that may be one they are planning. looking through those pics i noticed all the demigods are humanoid except for UB. i know it makes more sense for a demigod to be human-ish cause its hard to image an "all father" being an animal rather than a person (lol at UB being the "all father", but then agai
i dont think controlling more than one demigod is possible with the way the game is made, else it seems we would have been told that multiple demigods would be an option at some point.
this shouldn't be too hard to fix (if it is indeed a miscalculation by the devs). just store the base speed of each demigod and apply the percentage changes to that instead of the units current speed: base_speed = 6.0 base_speed * 1.25 = 7.5 current_speed - (base_speed * 0.25) = 7.5 - 1.5 = 6.0
yea you shouldn't have a problem as long as you don't spend use all ur bandwidth downloading crap or streaming movies online (which is why some places use a bandwidth limit i believe)