I'm thinking of creating a mod to make the tech tree narrower. Coming from Civ4 to this game, I find it annoying that someone can have Laser 5 without a Universal Translator, so if I spend time doing productive (non-weapon) research, someone else can completely smash my ships having done no productive research, only weapon research. I wanted to make a mod where (for instance), Laser 5 is dependent on knowing Laser 4 PLUS Xeno Industrialism or something like that, but al
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