ldesmons

ldesmons

Joined Member # 3480485
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Hello guys and very good job on this beta version so far - this is very promising! I have a few questions, sorry if some have already been adressed: 1) is it possible to have some more informations on a planet directly on the map (time left for current completion, etc.) without having to hover for the tooltip, or go to the mini list for this ? 2) espionnage -> I don't know how it will be implemented, but currently I find it cheesy to be able to trade anything (s

20 Replies 106,338 Views

Since SD announced their collaboration with Oxide some time ago, I was wondering if GC3 was already based on the brand new Nitrous/Mantle game engine ? If so, we can probably expect some really amazing cinematic battles when beta 3 will be released... https://www.stardock.com/about/newsitem.asp?id=449371 http://store.steampowered.com/app/267130/ &

2 Replies 11,438 Views

OK, OK - well it was just an idea. Take it easy. That does not deserve so much... passionate reactions, I believe. At the end, SD will decide between good and bad ideas. For me it's enough to say "well, no, I don't think it's a good idea", or "well, yes, why not ?" or even "awesome idea". Since GC3 is in beta, we can buy the game now in early access to make some propositions and feedbacks. And I do agree that the governors system will probably be enough when

18 Replies 45,379 Views

https://www.youtube.com/watch?v=T6ugJGDaQkg Cette vidéo est une démo pour présenter la suite tant attendue de Galactic Civilizations 2. La version 3 est encore en beta 2 (beta 3 en décembre 2014, release finale en Avril 2015...). Galactic Civilizations 3 est un jeu de stratégie spatiale au tour à tour, de la famille des "4X" (eXploration, eXpansion, eXploitation, eXtermination). Cette beta 2 (disponible en "early access" sur St

0 Replies 7,734 Views

Galactic Civilizations 3 beta 2 - Demo [Français] https://www.youtube.com/watch?v=T6ugJGDaQkg Cette vidéo est une démo pour présenter la suite tant attendue de Galactic Civilizations 2. La version 3 est encore en beta 2 (beta 3 en décembre 2014, release finale en Avril 2015...). Galactic Civilizations 3 est un jeu de stratégie spatiale au tour à tour, de la famill

43 Replies 128,410 Views

Would be a good idea, if the screen does not end with "too many" features. UI design states that the simpler the screen, the better. Now I hope SD will also make the build queue update when you change the production settings, it's currently annoying to have to go back to the planet to see the impacts of your changes...

3 Replies 13,024 Views

@AdmiralPrince: indeed! I was thinking of it, too. We can also imagine that those councelors are related to... ideology (much like when you choose colonization events). The bonuses there would depend on their ethical orientation. And (why not...) being able to.... bribe a councelor currently assisting another civilization, if you have enough money ?! This feature would of course need SD to integrate some sorts of NPCs. But if I compare with Europa Universalis, it's "only" a matter

18 Replies 45,379 Views

@Edladner: well, maybe. I was thinking of "global" advisors (maybe 3 of them max) that would just sit near the emperor and assist him with decisions, making those bonuses global to the empire, and added to each planet, but eh! why not having some councelor ships sent to specific planets, indeed :)

18 Replies 45,379 Views

Just an idea - I like the Councelors system in some games (like Europa Universalis for example). Since we can control those three aspects of economy (wealth, production, research), could we imagine a system where we could hire some councelors (that would die, etc.) who would add some bonuses around ? We could imagine engineers, traders, scientists, diplomats, etc. Maybe a good idea ?

18 Replies 45,379 Views

Hello, Bugs: - My survey ship reached an anomaly - a worm hole that threw it *way* out of my world. Now it just stands there and I can't move it - the Idle Ship button selects it but there's no way I can move it. Had to restart a new game... - already said maybe: the text in the tootips move when moving the mouse around, having it sometimes clipped in the tooltip Impressions: - the research screen should be fancier, with some icons/graphics clea

2 Replies 10,487 Views